TY - CHAP U1 - Konferenzveröffentlichung A1 - Krueger, Fabian A1 - Seele, Sven A1 - Herpers, Rainer A1 - Bauckhage, Christian A1 - Becker, Peter T1 - Dynamic Emotional States based on Personality Profiles for Adaptive Agent Behavior Patterns T2 - Zachmann, Weller et al. (Hg.): Virtuelle und Erweiterte Realität. 11. Workshop der GI-Fachgruppe VR/AR. GI VRAR 2014. Bremen im September 2014 N2 - Realism and plausibility of computer controlled entities in entertainment software have been enhanced by adding both static personalities and dynamic emotions. Here a generic model is introduced that allows findings from real-life personality studies to be transferred to a computational model. Adaptive behavior patterns are enabled by introducing dynamic event-based emotions. The advantages of this model have been validated using a four-way crossroad in a traffic simulation. Driving agents using the introduced model enhanced by dynamics were compared to agents based on static personality profiles and simple rule-based behavior. The results show that adding a dynamic factor to agents improves perceivable plausibility and realism. SN - 978-3-8440-3054-9 SB - 978-3-8440-3054-9 SP - 73 EP - 84 PB - Shaker CY - Aachen ER -