@techreport{KruegerSeeleHerpersetal.2013, author = {Krueger, Fabian and Seele, Sven and Herpers, Rainer and Becker, Peter}, title = {Dynamic Emotional States based on Personality Profiles for Adaptive Agent Behavior Patterns}, isbn = {978-3-96043-011-7}, issn = {1869-5272}, doi = {10.18418/978-3-96043-011-7}, institution = {Fachbereich Informatik}, series = {Technical Report / Hochschule Bonn-Rhein-Sieg University of Applied Sciences. Department of Computer Science}, number = {02-2013}, pages = {18}, year = {2013}, abstract = {Realism and plausibility of computer controlled entities in entertainment software have been enhanced by adding both static personalities and dynamic emotions. Here a generic model is introduced which allows the transfer of findings from real-life personality studies to a computational model. This information is used for decision making. The introduction of dynamic event-based emotions enables adaptive behavior patterns. The advantages of this new model have been validated with a four-way crossroad in a traffic simulation. Driving agents using the introduced model enhanced by dynamics were compared to agents based on static personality profiles and simple rule-based behavior. It has been shown that adding an adaptive dynamic factor to agents improves perceivable plausibility and realism. It also supports coping with extreme situations in a fair and understandable way.}, subject = {Virtuelle Realit{\"a}t}, language = {en} }