@inproceedings{SigitovStaadtHinkenjann2016, author = {Anton Sigitov and Oliver Staadt and Andr{\´e} Hinkenjann}, title = {Distributed Unity Applications}, series = {Stephanidis (Ed.): HCI International 2016 - Posters' extended abstracts. 18th International Conference, HCI International 2016, Toronto, Canada, July 17-22, 2016, Proceedings, Part I. Communications in Computer and Information Science, Vol. 617}, publisher = {Springer}, isbn = {978-3-319-40547-6}, doi = {10.1007/978-3-319-40548-3\_23}, pages = {138 -- 143}, year = {2016}, abstract = {There is a need for rapid prototyping tools for large, high-resolution displays (LHRDs) in both scientific and commercial domains. That is, the area of LHRDs is still poorly explored and possesses no established standards, thus developers have to experiment a lot with new interaction and visualization concepts. Therefore, a rapid prototyping tool for LHRDs has to undertake two functions: ease the process of application development, and make an application runnable on a broad range of LHRD setups. The latter comprises a challenge, since most LHRDs are driven by multiple compute nodes and require distributed applications.}, language = {en} }