@inproceedings{MannussHinkenjannMaiero2008, author = {Florian Mannu{\"s} and Andr{\´e} Hinkenjann and Jens Maiero}, title = {From Scene Graph Centered to Entity Centered Virtual Environments}, series = {Latoschik, Reiners etal. (Eds.): Software engineering and architectures for realtime interactive systems (SEARIS), IEEE VR 2008 Workshop. March 9, 2008, Reno, Nevada, USA}, publisher = {Shaker}, address = {Aachen}, isbn = {3-8322-7029-9}, pages = {37 -- 40}, year = {2008}, abstract = {Todays Virtual Environment frameworks use scene graphs to represent virtual worlds. We believe that this is a proper technical approach, but a VE framework should try to model its application area as accurate as possible. Therefore a scene graph is not the best way to represent a virtual world. In this paper we present an easily extensible model to describe entities in the virtual world. Further on we show how this model drives the design of our VE framework and how it is integrated.}, language = {en} }