TY - CHAP U1 - Konferenzveröffentlichung A1 - Seele, Sven A1 - Haubrich, Tobias A1 - Metzler, Tim A1 - Herpers, Rainer A1 - Schild, Jonas A1 - Grzegorzek, Marcin T1 - Integration of Multi-modal Cues in Synthetic Attention Processes to Drive Virtual Agent Behavior T2 - Intelligent Virtual Agents. 17th International Conference, IVA 2017, Stockholm, Sweden, August 27-30, 2017, Proceedings. Lecture Notes in Computer Science (LNCS), Vol. 10498 N2 - Simulations and serious games require realistic behavior of multiple intelligent agents in real-time. One particular issue is how attention and multi-modal sensory memory can be modeled in a natural but effective way, such that agents controllably react to salient objects or are distracted by other multi-modal cues from their current intention. We propose a conceptual framework that provides a solution with adherence to three main design goals: natural behavior, real-time performance, and controllability. As a proof of concept, we implement three major components and showcase effectiveness in a real-time game engine scenario. Within the exemplified scenario, a visual sensor is combined with static saliency probes and auditory cues. The attention model weighs bottom-up attention against intention-related top-down processing, controllable by a designer using memory and attention inhibitor parameters. We demonstrate our case and discuss future extensions. KW - Intelligent virtual agents KW - Synthetic perception KW - Virtual attention SN - 978-3-319-67400-1 SB - 978-3-319-67400-1 U6 - https://doi.org/10.1007/978-3-319-67401-8_50 DO - https://doi.org/10.1007/978-3-319-67401-8_50 SP - 403 EP - 412 PB - Springer ER -