TY - JOUR U1 - Wissenschaftlicher Artikel A1 - Berkholz, Jenny A1 - Rahman, Aniqa A1 - Stevens, Gunnar T1 - Playing with Privacy: Exploring the Social Construction of Privacy Norms Through a Card Game JF - Proceedings of the ACM on Human-Computer Interaction N2 - Investigating digital privacy behavior requires consideration of its contextual nuances and the underlying social norms. This study delves into users' joint articulation of such norms by probing their implicit assumptions and "common sense" surrounding privacy conventions. To achieve this, we introduce Privacy Taboo, a card game designed to serve as a playful breaching interview method, fostering discourse on unwritten privacy rules. Through nine interviews involving pairs of participants (n=18), we explore the decision-making and collective negotiation of privacy's vagueness. Our findings demonstrate individuals' ability to articulate their information needs when consenting to fictive data requests, even when contextual cues are limited. By shedding light on the social construction of privacy, this research contributes to a more comprehensive understanding of usable privacy, thereby facilitating the development of democratic privacy frameworks. Moreover, we posit Privacy Taboo as a versatile tool adaptable to diverse domains of application and research. KW - privacy judgments KW - privacy order KW - Privacy KW - Interview study KW - privacy decisions KW - breaching experiment KW - card game KW - qualitative methods KW - negotiation KW - privacy norms Y1 - 2025 UN - https://nbn-resolving.org/urn:nbn:de:hbz:1044-opus-88306 SN - 2573-0142 SS - 2573-0142 U6 - https://doi.org/10.1145/3701202 DO - https://doi.org/10.1145/3701202 VL - 9 IS - 1 SP - 23 S1 - 23 PB - Association for Computing Machinery CY - New York, NY, United States ER -