TY - CHAP U1 - Konferenzveröffentlichung A1 - Weier, Martin A1 - Maiero, Jens A1 - Roth, Thorsten A1 - Hinkenjann, André A1 - Slusallek, Philipp T1 - Lazy Details for Large High-Resolution Displays T2 - SIGGRAPH Asia 2014 Posters N2 - Rendering techniques for design evaluation and review or for visualizing large volume data often use computationally expensive ray-based methods. Due to the number of pixels and the amount of data, these methods often do not achieve interactive frame rates. A view direction based rendering technique renders the users central field of view in high quality whereas the surrounding is rendered with a level of detail approach depending on the distance to the users central field of view thus giving the opportunity to increase rendering efficiency. We propose a prototype implementation and evaluation of a focus-based rendering technique based on a hybrid ray tracing/sparse voxel octree rendering approach. SN - 978-1-4503-2792-3 SB - 978-1-4503-2792-3 U6 - https://doi.org/10.1145/2668975.2669016 DO - https://doi.org/10.1145/2668975.2669016 PB - Association for Computing Machinery CY - New York, NY, USA ER -