Generating and Rendering Large Scale Tiled Plant Populations
- Generating and visualizing large areas of vegetation that look natural makes terrain surfaces much more realistic. However, this is a challenging field in computer graphics, because ecological systems are complex and visually appealing plant models are geometrically detailed. This work presents Silva (System for the Instantiation of Large Vegetated Areas), a system to generate and visualize large vegetated areas based on the ecological surrounding. Silva generates vegetation on Wang-tiles with associated reusable distributions enabling multi-level instantiation. This paper presents a method to generate Poisson Disc Distributions (PDDs) with variable radii on Wang-tile sets (without a global optimization) that is able to generate seamless tilings. Because Silva has a freely configurable generation pipeline and can consider plant neighborhoods it is able to incorporate arbitrary abiotic and biotic components during generation. Based on multi-levelinstancing and nested kd-trees, the distributions on the Wang-tiles allow their acceleration structures to be reused during visualization. This enables Silva to visualize large vegetated areas of several hundred square kilometers with low render times and a small memory footprint.
| Document Type: | Article |
|---|---|
| Language: | English |
| Author: | Martin Weier, André Hinkenjann, Georg Demme, Philipp Slusallek |
| Parent Title (English): | Journal of Virtual Reality and Broadcasting |
| Volume: | 10 |
| Issue: | 1 |
| ISSN: | 1860-2037 |
| URN: | urn:nbn:de:hbz:1044-opus-10289 |
| DOI: | https://doi.org/10.20385/1860-2037/10.2013.1 |
| Publisher: | Hochschule Duesseldorf |
| Publishing Institution: | Hochschule Bonn-Rhein-Sieg |
| Date of first publication: | 2013/07/29 |
| Copyright: | Copyright (c) 2013 Martin Weier, André Hinkenjann, Georg Demme, Philipp Slusallek |
| Note: | First presented at the Workshop of the GI VR/ARexperts group 2011, extended and revised for JVRB |
| Tag: | Ecosystem simulation; Instantiation; Poisson Disc Distribution; Ray Tracing; Terrain rendering; Wang-tiles |
| Departments, institutes and facilities: | Fachbereich Informatik |
| Institute of Visual Computing (IVC) | |
| Dewey Decimal Classification (DDC): | 0 Informatik, Informationswissenschaft, allgemeine Werke / 00 Informatik, Wissen, Systeme / 004 Datenverarbeitung; Informatik |
| Entry in this database: | 2015/04/02 |
| Licence (German): | Digital Peer Publishing Lizenz (Version 2, Deutsch) |



