Effect of User Roles on the Process of Collaborative 2D Level Design on Large, High-resolution Displays

  • This paper presents groupware to study group behavior while conducting a creative task on large, high-resolution displays. Moreover, we present the results of a between-subjects study. In the study, 12 groups with two participants each prototyped a 2D level on a 7m x 2.5m large, high-resolution display using tablet-PCs for interaction. Six groups underwent a condition where group members had equal roles and interaction possibilities. Another six groups worked in a condition where group members had different roles: level designer and 2D artist. The results revealed that in the different roles condition, the participants worked significantly more tightly and created more assets. We could also detect some shortcomings for that configuration. We discuss the gained insights regarding system configuration, groupware interfaces, and groups behavior.

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Metadaten
Document Type:Conference Object
Language:English
Author:Anton Sigitov, André Hinkenjann, Oliver Staadt
Parent Title (English):Proceedings of the 15th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications
First Page:118
Last Page:129
ISBN:978-989-758-402-2
DOI:https://doi.org/10.5220/0008933801180129
Publisher:SciTePress
Date of first publication:2020/03/20
Tag:2D Level Design; Co-located Collaboration; Computer-supported Cooperative Work; Group Behavior; Groupware; User Roles
Departments, institutes and facilities:Fachbereich Informatik
Institute of Visual Computing (IVC)
Dewey Decimal Classification (DDC):0 Informatik, Informationswissenschaft, allgemeine Werke / 00 Informatik, Wissen, Systeme / 004 Datenverarbeitung; Informatik
Entry in this database:2020/03/24