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Cognitive Agents with Psychological Personality Profiles for Traffic Simulations in Virtual Environments

  • Traffic simulations are typically concerned with modeling human behavior as closely as possible to create realistic results. In conventional traffic simulations used for road planning or traffic jam prediction only the overall behavior of an entire system is of interest. In virtual environments, like digital games, simulated traffic participants are merely a backdrop to the player’s experience and only need to be “sufficiently realistic”. Additionally, restricted computational resources, typical for virtual environment applications, usually limit the complexity of simulated behavior in this field. More importantly, two integral aspects of real-world traffic are not considered in current traffic simulations from both fields: misbehavior and risk taking of traffic participants. However, for certain applications like the FIVIS bicycle simulator, these aspects are essential.

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Metadaten
Document Type:Conference Object
Language:English
Author:Sven Seele, Rainer Herpers, Christian Bauckhage, Peter Becker
Parent Title (Multiple languages):Ullrich, Lückerath (Hg.): Sommertreffen Verkehrssimulation 2012
First Page:8
Last Page:12
ISBN:978-3-901608-38-4
Publisher:ARGESIM / ASIM
Place of publication:Wien
Publication year:2012
Departments, institutes and facilities:Fachbereich Informatik
Institute of Visual Computing (IVC)
Dewey Decimal Classification (DDC):0 Informatik, Informationswissenschaft, allgemeine Werke / 00 Informatik, Wissen, Systeme / 004 Datenverarbeitung; Informatik
Entry in this database:2015/08/21