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3D tracking using multiple Nintendo Wii Remotes: a simple consumer hardware tracking approach

  • An easy to build and cost-effective 3D tracking solution is presented, using Nintendo Wii Remotes acting as cameras. As the hardware differs from usual tracking cameras, the calibration and tracking process has to be adapted accordingly. The tracking approach described could be used for tracking the user's motions in video games based upon physical activity (sports, fighting or dancing games), allowing the player to interact with the game in a more intuitive way than by just pressing buttons.

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Metadaten
Document Type:Conference Object
Language:English
Author:David Scherfgen, Rainer Herpers
Parent Title (English):Future Play '09. Proceedings of the 2009 Conference on Future Play on @ GDC Canada. Vancouver, BC, Canada, May 12-13, 2009
First Page:31
Last Page:32
ISBN:978-1-60558-685-4
DOI:https://doi.org/10.1145/1639601.1639620
Publisher:ACM
Date of first publication:2009/05/12
Departments, institutes and facilities:Fachbereich Informatik
Institute of Visual Computing (IVC)
Dewey Decimal Classification (DDC):0 Informatik, Informationswissenschaft, allgemeine Werke / 00 Informatik, Wissen, Systeme / 004 Datenverarbeitung; Informatik
Entry in this database:2015/04/02