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Human-potential driven design of 3D user interfaces

  • In particular driven by today’s game console technology, the number of 3D interaction techniques that integrate multiple modalities is steadily increasing. However, many developers do not fully explore and deploy the sensorimotor possibilities of the human body, partly because of methodological and knowledge limitations. In this paper, we propose a design approach for 3D interaction techniques, which considers the full potential of the human body. We show how “human potential” can be analyzed and how such analysis can be instrumental in designing new or alternative multi-sensory and potentially full body interfaces.

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Metadaten
Document Type:Conference Object
Language:English
Author:Ernst Kruijff
Parent Title (English):23rd International Conference on Artificial Reality and Telexistence (ICAT), 2013
First Page:129
Last Page:136
ISBN:978-4-904490-11-2
DOI:https://doi.org/10.1109/ICAT.2013.6728918
Publication year:2013
Tag:3D user interface; full-body interface; human factors; interface design; multisensory interface
Departments, institutes and facilities:Fachbereich Informatik
Institute of Visual Computing (IVC)
Dewey Decimal Classification (DDC):0 Informatik, Informationswissenschaft, allgemeine Werke / 00 Informatik, Wissen, Systeme / 004 Datenverarbeitung; Informatik
Entry in this database:2015/04/02