Lazy Details for Large High-Resolution Displays
- Rendering techniques for design evaluation and review or for visualizing large volume data often use computationally expensive ray-based methods. Due to the number of pixels and the amount of data, these methods often do not achieve interactive frame rates. A view direction based rendering technique renders the users central field of view in high quality whereas the surrounding is rendered with a level of detail approach depending on the distance to the users central field of view thus giving the opportunity to increase rendering efficiency. We propose a prototype implementation and evaluation of a focus-based rendering technique based on a hybrid ray tracing/sparse voxel octree rendering approach.
Document Type: | Conference Object |
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Language: | English |
Author: | Martin Weier, Jens Maiero, Thorsten Roth, André Hinkenjann, Philipp Slusallek |
Parent Title (English): | SIGGRAPH Asia 2014 Posters |
Article Number: | 44 |
ISBN: | 978-1-4503-2792-3 |
DOI: | https://doi.org/10.1145/2668975.2669016 |
Publisher: | Association for Computing Machinery |
Place of publication: | New York, NY, USA |
Date of first publication: | 2014/11/24 |
Departments, institutes and facilities: | Fachbereich Informatik |
Institute of Visual Computing (IVC) | |
Projects: | FHInvest 2013: HIGEDIS - Hochauflösendes, interaktives, gekacheltes Displaysystem (DE/BMBF/03FH005IN3;13FH005IN3) |
Dewey Decimal Classification (DDC): | 0 Informatik, Informationswissenschaft, allgemeine Werke / 00 Informatik, Wissen, Systeme / 004 Datenverarbeitung; Informatik |
Entry in this database: | 2015/09/09 |