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Urban traffic simulation for games: a general approach for simulation of urban actors

  • Many modern computer games take place in urban environments. One important fact about such environments is that there are plenty of other people around who might react to whatever the user does. For example in the "FIVIS" project a bicycle simulator is developed that will serve (beside other applications) as an instrument for traffic education which strongly requires other traffic participants reacting to the users actions (see http://www.fivis.eu and [7]). This contribution describes our current work on a general approach for an interactive agent system for urban environments.

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Metadaten
Document Type:Conference Object
Language:English
Parent Title (English):Future Play '08. Proceedings of the 2008 Conference on Future Play: Research, Play, Share. Toronto, Ontario, Canada, November 03-05, 2008
First Page:181
Last Page:184
ISBN:978-1-60558-218-4
DOI:https://doi.org/10.1145/1496984.1497015
Publisher:ACM
Date of first publication:2008/11/03
Departments, institutes and facilities:Fachbereich Informatik
Institute of Visual Computing (IVC)
Dewey Decimal Classification (DDC):000 Informatik, Informationswissenschaft, allgemeine Werke / 000 Informatik, Wissen, Systeme / 004 Datenverarbeitung; Informatik
Entry in this database:2015/04/02