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Lazy Details for Large High-Resolution Displays

  • Rendering techniques for design evaluation and review or for visualizing large volume data often use computationally expensive ray-based methods. Due to the number of pixels and the amount of data, these methods often do not achieve interactive frame rates. A view direction based rendering technique renders the users central field of view in high quality whereas the surrounding is rendered with a level of detail approach depending on the distance to the users central field of view thus giving the opportunity to increase rendering efficiency. We propose a prototype implementation and evaluation of a focus-based rendering technique based on a hybrid ray tracing/sparse voxel octree rendering approach.

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Metadaten
Document Type:Conference Object
Language:English
Author:Martin Weier, Jens Maiero, Thorsten Roth, André Hinkenjann, Philipp Slusallek
Parent Title (English):SIGGRAPH Asia 2014 Posters
Article Number:44
ISBN:978-1-4503-2792-3
DOI:https://doi.org/10.1145/2668975.2669016
Publisher:Association for Computing Machinery
Place of publication:New York, NY, USA
Date of first publication:2014/11/24
Departments, institutes and facilities:Fachbereich Informatik
Institute of Visual Computing (IVC)
Projects:FHInvest 2013: HIGEDIS - Hochauflösendes, interaktives, gekacheltes Displaysystem (DE/BMBF/03FH005IN3;13FH005IN3)
Dewey Decimal Classification (DDC):0 Informatik, Informationswissenschaft, allgemeine Werke / 00 Informatik, Wissen, Systeme / 004 Datenverarbeitung; Informatik
Entry in this database:2015/09/09