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Distributed Unity Applications

  • There is a need for rapid prototyping tools for large, high-resolution displays (LHRDs) in both scientific and commercial domains. That is, the area of LHRDs is still poorly explored and possesses no established standards, thus developers have to experiment a lot with new interaction and visualization concepts. Therefore, a rapid prototyping tool for LHRDs has to undertake two functions: ease the process of application development, and make an application runnable on a broad range of LHRD setups. The latter comprises a challenge, since most LHRDs are driven by multiple compute nodes and require distributed applications.

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Metadaten
Document Type:Conference Object
Language:English
Author:Anton Sigitov, Oliver Staadt, André Hinkenjann
Subtitle (English):Evaluation of Approaches
Parent Title (English):Stephanidis (Ed.): HCI International 2016 - Posters' extended abstracts. 18th International Conference, HCI International 2016, Toronto, Canada, July 17-22, 2016, Proceedings, Part I. Communications in Computer and Information Science, Vol. 617
First Page:138
Last Page:143
ISBN:978-3-319-40547-6
DOI:https://doi.org/10.1007/978-3-319-40548-3_23
Publisher:Springer
Publication year:2016
Tag:Distributed rendering; Large, high-resolution displays; Unity
Departments, institutes and facilities:Fachbereich Informatik
Institute of Visual Computing (IVC)
Dewey Decimal Classification (DDC):0 Informatik, Informationswissenschaft, allgemeine Werke / 00 Informatik, Wissen, Systeme / 004 Datenverarbeitung; Informatik
Entry in this database:2016/07/18