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Network aware parallel rendering with PCs

  • Interactive rendering of complex models has many applications in the Virtual Reality Continuum. The oil&gas industry uses interactive visualizations of huge seismic data sets to evaluate and plan drilling operations. The automotive industry evaluates designs based on very detailed models. Unfortunately, many of these very complex geometric models cannot be displayed with interactive frame rates on graphics workstations. This is due to the limited scalability of their graphics performance. Recently there is a trend to use networked standard PCs to solve this problem. Care must be taken however, because of nonexistent shared memory with clustered PCs. All data and commands have to be sent across the network. It turns out that the removal of the network bottleneck is a challenging problem to solve in this context.In this article we present some approaches for network aware parallel rendering on commodity hardware. These strategies are technological as well as algorithmic solutions.

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Metadaten
Document Type:Conference Object
Language:English
Author:André Hinkenjann, Matthias Bues
Parent Title (English):VRCAI ’04. Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
First Page:33
Last Page:37
ISBN:1-58113-884-9
DOI:https://doi.org/10.1145/1044588.1044593
Publication year:2004
Departments, institutes and facilities:Fachbereich Informatik
Dewey Decimal Classification (DDC):0 Informatik, Informationswissenschaft, allgemeine Werke / 00 Informatik, Wissen, Systeme / 004 Datenverarbeitung; Informatik
Entry in this database:2015/04/02