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OLIVE: Simulation within Human-Centric Lighting Environments

  • Human beings spend much time under the influence of artificial lighting. Often, it is beneficial to adapt lighting to the task, as well as the user’s mental and physical constitution and well-being. This formulates new requirements for lighting - human-centric lighting - and drives a need for new light control methods in interior spaces. In this paper we present a holistic system that provides a novel approach to human-centric lighting by introducing simulation methods into interactive light control, to adapt the lighting based on the user's needs. We look at a simulation and evaluation platform that uses interactive stochastic spectral rendering methods to simulate light sources, allowing for their interactive adjustment and adaption.

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Document Type:Conference Object
Author:Oliver Jato, Martin Weier, Jens Maiero, David Scherfgen, Thorsten Roth, Philipp Frericks, Oliver Stefani, Matthias Bues, André Hinkenjann, Ernst Kruijff
Parent Title (Multiple languages):Pfeiffer, Fröhlich et al. (Hg.): Virtuelle und Erweiterte Realität. 13. Workshop der GI-Fachgruppe VR/AR, September 2016
First Page:45
Last Page:52
Publisher:Shaker Verlag
Place of publication:Aachen
Publication year:2016
Keyword:Lighting simulation; human-centric lighting; spectral rendering
Departments, institutes and facilities:Fachbereich Informatik
Institute of Visual Computing (IVC)
Projects:Verbundprojekt: Optimierte Lichtsysteme zur Verbesserung von Leistungsfähigkeit und Gesundheit (OLIVE) - Teilvorhaben: Methoden zur Berechnung nutzerzentrierter künstlicher Beleuchtung (DE/BMBF/13N13161)
Dewey Decimal Classification (DDC):0 Informatik, Informationswissenschaft, allgemeine Werke / 00 Informatik, Wissen, Systeme / 004 Datenverarbeitung; Informatik
Entry in this database:2016/10/24