Facilitating Collaboration and Social Experiences with Videogames in Dementia
| Document Type: | Article |
|---|---|
| Language: | English |
| Author: | David Unbehaun, Konstantin Aal, Daryoush Daniel Vaziri, Rainer Wieching, Peter Tolmie, Volker Wulf |
| Parent Title (English): | Proceedings of the ACM on Human-Computer Interaction |
| Volume: | 2 |
| Issue: | CSCW |
| Article Number: | 175 |
| Number of pages: | 22 |
| ISSN: | 2573-0142 |
| DOI: | https://doi.org/10.1145/3274444 |
| Publisher: | Association for Computing Machinery |
| Place of publication: | New York, NY, USA |
| Date of first publication: | 2018/11/01 |
| Funding: | This work was funded by a grant from the German Ministry of Education and Research under 16SV7330. |
| Tag: | Dementia; Exergame; ICT; Participatory Design; Qualitative Research; Videogame |
| Departments, institutes and facilities: | Fachbereich Wirtschaftswissenschaften |
| Institut für Verbraucherinformatik (IVI) | |
| Dewey Decimal Classification (DDC): | 0 Informatik, Informationswissenschaft, allgemeine Werke / 00 Informatik, Wissen, Systeme / 004 Datenverarbeitung; Informatik |
| Entry in this database: | 2018/11/10 |


