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- robot control (1)
- robot control architecture (1)
- robot execution failures (1)
- robot kinematics (1)
- robotic arm (1)
- robotic black box (1)
- robotic evaluation (1)
- routing (1)
- rules (1)
- run-time adaptation (1)
- rural areas (1)
- scalability (1)
- scene element representation (1)
- scene-segmentation (1)
- scenes (1)
- schädliches Programm (1)
- screens (display) (1)
- see-through display (1)
- see-through head-mounted displays (1)
- self-configuration (1)
- self-management (1)
- self-motion perception (1)
- semantic image seg-mentation (1)
- semantic mapping (1)
- sensemaking (1)
- sensor data acquisition (1)
- sensor data transmission (1)
- sensor fusion (1)
- sensor-based fault detection and diagnosis (1)
- server processors (1)
- service activities (1)
- shared memory (1)
- shell theory (1)
- short-term memory (1)
- signal processing algorithm (1)
- simulation of fault scenarios (1)
- simulator (1)
- skin detection (1)
- slip detection (1)
- small molecule (1)
- software (1)
- software architecture (1)
- software engineering (1)
- software frameworks (1)
- software testing (1)
- software-based feedback agents (1)
- software-defined networking (1)
- spatial augmented reality (1)
- spectral rendering (1)
- spectrum scan (1)
- spectrum sensing (1)
- speech recognition (1)
- spinal posture (1)
- static friction (1)
- stereoscopic vision (1)
- stiffeners (1)
- story authoring (1)
- strain (1)
- stress (1)
- stress detection (1)
- structural equation modeling (1)
- strukturelle Komplexität von Daten (1)
- submillimeter precision (1)
- surface textures (1)
- surface topography (1)
- surrogate assisted phenotypic niching (1)
- surrogate models (1)
- switched three-phase power inverter (1)
- system mode independent bond graph representation (1)
- system modes (1)
- tactile sensing (1)
- task models (1)
- task planning (1)
- taxonomie (1)
- teaching (1)
- technology mapping (1)
- teleoperation (1)
- telepresence (1)
- telomeres (1)
- territoriality (1)
- test case reduction (1)
- text detection (1)
- text entry in motion (1)
- text localization (1)
- text mining (1)
- textual model description languages (1)
- thread mapping (1)
- tiled displays (1)
- time series processing (1)
- tools for education (1)
- touchscreen (1)
- traffic sign detection (1)
- traffic sign localization (1)
- training monitoring (1)
- training performance relationship (1)
- true random number generator (1)
- tumor microenvironment (1)
- tumor-infiltrating immune cells (1)
- ultrasonic sensor (1)
- un-manned aerial vehicle (1)
- uncertainties (1)
- unique bond graph representation for all modes of operation (1)
- unmanned ground vehicle (1)
- unrolling (1)
- unstructured data (1)
- usability (1)
- usable secure email (1)
- usage contexts (1)
- usage data analysis (1)
- user Interface Design (1)
- user documentation (1)
- user engagement (1)
- user input (1)
- user interaction (1)
- vector units (1)
- vestibular system (1)
- vibration (1)
- virtual environment framework (1)
- virtual locomotion (1)
- virtual or soft keyboard (1)
- visual attention (1)
- visual quality control (1)
- visualisation (1)
- visualization (1)
- visualization support (1)
- visuohaptic feedback (1)
- walking (1)
- water dimer (1)
- wavelet (1)
- wearable sensor (1)
- wearable sensors (1)
- web components (1)
- web services (1)
- web technology (1)
- welfare technology (1)
- whole-body interface (1)
- whole-exome sequencing (1)
- wind nuisance threshold (1)
- wireless communication (1)
- wireless mesh networks (1)
- wmSDN (1)
- workday breaks (1)
- workspace awareness (1)
- xorshift-generator (1)
- youBot (1)
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- zooming interfaces (1)
- Öffentliche Verwaltung (1)
- Überwachung (1)
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- Wavenet (1)
This book shows in a comprehensive presentation how Bond Graph methodology can support model-based control, model-based fault diagnosis, fault accommodation, and failure prognosis by reviewing the state-of-the-art, presenting a hybrid integrated approach to Bond Graph model-based fault diagnosis and failure prognosis, and by providing a review of software that can be used for these tasks.
Telepresence robots allow users to be spatially and socially present in remote environments. Yet, it can be challenging to remotely operate telepresence robots, especially in dense environments such as academic conferences or workplaces. In this paper, we primarily focus on the effect that a speed control method, which automatically slows the telepresence robot down when getting closer to obstacles, has on user behaviors. In our first user study, participants drove the robot through a static obstacle course with narrow sections. Results indicate that the automatic speed control method significantly decreases the number of collisions. For the second study we designed a more naturalistic, conference-like experimental environment with tasks that require social interaction, and collected subjective responses from the participants when they were asked to navigate through the environment. While about half of the participants preferred automatic speed control because it allowed for smoother and safer navigation, others did not want to be influenced by an automatic mechanism. Overall, the results suggest that automatic speed control simplifies the user interface for telepresence robots in static dense environments, but should be considered as optionally available, especially in situations involving social interactions.