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Professor Dr. Dietmar Fink, Inhaber des Lehrstuhls für Unternehmensberatung an der Hochschule Bonn-Rhein-Sieg und Geschäftsführender Direktor der Wissenschaftlichen Gesellschaft für Management und Beratung (WGMB) in Bonn, über den Mehrwert von Consulting-Rankings und den Sinn von Beraterprojekten bei Versicherern
"Innovation Journalism ist die Politikberichterstattung der Zukunft" Interview mit David Nordfors
(2011)
For robots acting - and failing - in everyday environments, a predictable behaviour representation is important so that it can be utilised for failure analysis, recovery, and subsequent improvement. Learning from demonstration combined with dynamic motion primitives is one commonly used technique for creating models that are easy to analyse and interpret; however, mobile manipulators complicate such models since they need the ability to synchronise arm and base motions for performing purposeful tasks. In this paper, we analyse dynamic motion primitives in the context of a mobile manipulator - a Toyota Human Support Robot (HSR)- and introduce a small extension of dynamic motion primitives that makes it possible to perform whole body motion with a mobile manipulator. We then present an extensive set of experiments in which our robot was grasping various everyday objects in a domestic environment, where a sequence of object detection, pose estimation, and manipulation was required for successfully completing the task. Our experiments demonstrate the feasibility of the proposed whole body motion framework for everyday object manipulation, but also illustrate the necessity for highly adaptive manipulation strategies that make better use of a robot's perceptual capabilities.
"Simplizistische Lösungen verbieten sich." Mit diesem Satz forderte der frühere Vorsitzende des Bundestagsauschusses für wirtschaftliche Zusammenarbeit, Prof. Dr. Uwe Holtz, schon vor dreißig Jahren angemessene Lösungen für globale Politik. Gerade auf die Unüberschaubarkeit und Wechselwirkung globaler Herausforderungen darf nicht mit einfachen Rezepten geantwortet werden. Dr. Eckhard Deutscher, Vorsitzender des Entwicklungsausschusses der OECD, und Prof. Dr. Hartmut Ihne, Präsident der Hochschule Bonn-Rhein-Sieg, ehren mit dem von ihnen herausgegebenen Aufsatzband Uwe Holtz als einen wichtigen Vordenker globaler Entwicklungen.
Als Auftaktband der Internationalen Schriftenreihe der Hochschule Bonn-Rhein-Sieg bietet der Sammelband Analysen zu aktuellen Themen in Außen-, Sicherheits-, Umwelt und Entwicklungspolitik. Führende Persönlichkeiten der internationalen Zusammenarbeit, der Entwicklungspolitik und der Entwicklungsforschung kommen darin zu Wort.
Die dargestellte Rating-Methodik auf der Basis der Vorgehensweise von S&P erscheint bei einer grundsätzlichen Untersuchung der Ausfallwahrscheinlichkeiten von Zahlungsverpflichtungen als sachgerecht. Allerdings bedürfen die aufgezeigten Analyseschritte einer deutlichen Adjustierung der Methodik, um die unterschiedlichen Effekte einer internen und einer externen Finanzierung so herauszuarbeiten, dass nicht bereits durch die angewandte Art der Analyse Verzerrungen in den Aussagen eintreten.
Die Projektverbünde in der Förderlinie FDMScouts.nrw haben am 28.03.2023 die Online-Veranstaltung "#datendienstag: Datenmanagementpläne und Forschungsdatenmanagement in Forschungsanträgen" angeboten. Der Vortrag richtete sich an Forschende und Infrastrukturangehörige – vor allem aus der Forschungsförderung, welche die Antragsstellung begleiten.
Viele Drittmittelgeber erwarten als Teil eines Förderantrags Informationen zum Umgang mit Forschungsdaten. Ein formeller Datenmanagementplan (DMP) wird nur in den seltensten Fällen verlangt. Dennoch ist ein DMP für die Arbeit in einem Forschungsprojekt von Vorteil. Welche Vorteile dies sind und welche Anforderungen Forschende bei der Antragstellung bezüglich des FDMs zu erwarten haben, waren – neben Tipps und Tricks – Gegenstand dieser Veranstaltung.
This ICB Research Report constitutes the proceedings of the following four workshops which were held on Tuesday, 29th June 2010 as part of the Requirements Engineering: Foundation for Software Quality (REFSQ) conference 2010 at the University of Duisburg-Essen. First Workshop on Creativity in Requirements Engineering (CreaRE). First International Workshop on Product Line Requirements Engineering and Quality (PLREQ). First Workshop on Requirements Prioritization for customer-oriented Software-Development (RePriCo). First Workshop on Requirements Engineering in Small Companies (RESC).
2-methylacetoacetyl-coenzyme A thiolase (beta-ketothiolase) deficiency: one disease - two pathways
(2019)
Background: 2-methylacetoacetyl-coenzyme A thiolase deficiency (MATD; deficiency of mitochondrial acetoacetyl-coenzyme A thiolase T2/ “beta-ketothiolase”) is an autosomal recessive disorder of ketone body utilization and isoleucine degradation due to mutations in ACAT1.
Methods: We performed a systematic literature search for all available clinical descriptions of patients with MATD. 244 patients were identified and included in this analysis. Clinical course and biochemical data are presented and discussed.
Results: For 89.6 % of patients at least one acute metabolic decompensation was reported. Age at first symptoms ranged from 2 days to 8 years (median 12 months). More than 82% of patients presented in the first two years of life, while manifestation in the neonatal period was the exception (3.4%). 77.0% (157 of 204 patients) of patients showed normal psychomotor development without neurologic abnormalities.
Conclusion: This comprehensive data analysis provides a systematic overview on all cases with MATD identified in the literature. It demonstrates that MATD is a rather benign disorder with often favourable outcome, when compared with many other organic acidurias.
20 Jahre Hochschul- und Kreisbibliothek Bonn-Rhein-Sieg: Eine ungewöhnliche Erfolgsgeschichte
(2018)
Als am 28. September 1998 Oberkreisdirektor Frithjof Kühn (der spätere Landrat) und Kreisdirektorin Monika Lohr für den Rhein-Sieg-Kreis sowie Gründungsrektor Prof. Dr. Hubert Severin und Kanzler Hans Stender für die Fachhochschule Rhein-Sieg (heute Hochschule Bonn-Rhein-Sieg) einen Kooperationsvertrag unterschrieben, taten sie etwas sehr Ungewöhnliches: Die wissenschaftliche Bibliothek der Fachhochschule und die öffentliche Bibliothek des Rhein-Sieg-Kreises sollten organisatorisch und räumlich zusammengelegt werden.
Innovative Technologien, veränderte Anbieterstrukturen, stets neue Leistungsangebote und wandelnde Kundenanforderungen prägen und verändern von Beginn an das Erscheinungsbild des TK-Marktes. Unter Berücksichtigung einer Betrachtung im Zeitablauf lässt sich der Markt in drei aufeinanderfolgende Phasen einteilen: 1. Marktöffnung, 2. Konsolidierung und Optimierung, 3. Automatisierung. Die Phasen sind selbstverständlich nicht Überschneidungsfrei, geben jedoch einen Hinweis auf die strukturellen Veränderungen des Marktes.
Sharing economies enabled by technical platforms have been studied regarding their economic, legal, and social effects, as well as with regard to their possible influences on CSCW topics such as work, collaboration, and trust. While a lot current research is focusing on the sharing economy and related communities, there is little work addressing the phenomenon from a socio-technical point of view. Our workshop is meant to address this gap. Building on research themes and discussion from last year’s ECSCW, we seek to engage deeper with topics such as novel socio-technical approaches for enabling sharing communities, discussing issues around digital consumer and worker protection, as well as emerging challenges and opportunities of existing platforms and approaches.
Sie sind im Bereich Qualitätsmanagement tätig und haben die Aufgabe bekommen, ein Problem systematisch zu untersuchen und methodisch zu lösen? Sie haben zu viele Aufgaben und wissen nicht, wie Sie diese priorisieren sollen? Oder haben Sie zu begrenzte Ressourcen, um alle Reklamationen gleichzeitig bearbeiten zu können? Oder wissen nicht, wie Sie einen bestimmten Prozess in seinen Grenzen zielführend verbessern können?
Background 3-hydroxy-3-methylglutaryl-coenzyme A lyase deficiency (HMGCLD) is an autosomal recessive disorder of ketogenesis and leucine degradation due to mutations in HMGCL .
Method We performed a systematic literature search to identify all published cases. 211 patients of whom relevant clinical data were available were included in this analysis. Clinical course, biochemical findings and mutation data are highlighted and discussed. An overview on all published HMGCL variants is provided.
Results More than 95% of patients presented with acute metabolic decompensation. Most patients manifested within the first year of life, 42.4% already neonatally. Very few individuals remained asymptomatic. The neurologic long-term outcome was favorable with 62.6% of patients showing normal development.
Conclusion This comprehensive data analysis provides a systematic overview on all published cases with HMGCLD including a list of all known HMGCL mutations.
3D tracking using multiple Nintendo Wii Remotes: a simple consumer hardware tracking approach
(2009)
An easy to build and cost-effective 3D tracking solution is presented, using Nintendo Wii Remotes acting as cameras. As the hardware differs from usual tracking cameras, the calibration and tracking process has to be adapted accordingly. The tracking approach described could be used for tracking the user's motions in video games based upon physical activity (sports, fighting or dancing games), allowing the player to interact with the game in a more intuitive way than by just pressing buttons.
3D user interfaces for virtual reality and games: 3D selection, manipulation, and spatial navigation
(2018)
In this course, we will take a detailed look at different topics in the field of 3D user interfaces (3DUIs) for Virtual Reality and Gaming. With the advent of Augmented and Virtual Reality in numerous application areas, the need and interest in more effective interfaces becomes prevalent, among others driven forward by improved technologies, increasing application complexity and user experience requirements. Within this course, we highlight key issues in the design of diverse 3DUIs by looking closely into both simple and advanced 3D selection/manipulation and spatial navigation interface design topics. These topics are highly relevant, as they form the basis for most 3DUI-driven application, yet also can cause major issues (performance, usability, experience. motion sickness) when not designed properly as they can be difficult to handle. Within this course, we build on top of a general understanding of 3DUIs to discuss typical pitfalls by looking closely at theoretical and practical aspects of selection, manipulation, and navigation and highlight guidelines for their use.
From video games to mobile augmented reality, 3D interaction is everywhere. But simply choosing to use 3D input or 3D displays isn't enough: 3D user interfaces (3D UIs) must be carefully designed for optimal user experience. 3D User Interfaces: Theory and Practice, Second Edition is today's most comprehensive primary reference to building outstanding 3D UIs. Four pioneers in 3D user interface research and practice have extensively expanded and updated this book, making it today's definitive source for all things related to state-of-the-art 3D interaction.
The objective of the presented approach is to develop a 3D-reconstruction method for micro organisms from sequences of microscopic images by varying the level-of-focus. The approach is limited to translucent silicatebased marine and freshwater organisms (e.g. radiolarians). The proposed 3D-reconstruction method exploits the connectivity of similarly oriented and spatially adjacent edge elements in consecutive image layers. This yields a 3D-mesh representing the global shape of the objects together with details of the inner structure. Possible applications can be found in comparative morphology or hydrobiology, where e.g. deficiencies in growth and structure during incubation in toxic water or gravity effects on metabolism have to be determined.
50 Jahre: Von der FH zur HAW
(2022)
Bei der sechsten Ausgabe des wissenschaftlichen Workshops ”Usable Security und Privacy” auf der Mensch und Computer 2020 werden wie in den vergangenen Jahren aktuelle Forschungs- und Praxisbeiträge präsentiert und anschließend mit allen Teilnehmenden diskutiert. Drei Beiträge befassen sich dieses Jahr mit dem Thema Privatsphäre, einer mit dem Thema Sicherheit. Mit dem Workshop wird ein etabliertes Forum fortgeführt und weiterentwickelt, in dem sich Expert*innen aus unterschiedlichen Domänen, z. B. dem Usability- und Security-Engineering, transdisziplinär austauschen können.
Auch die mittlerweile siebte Ausgabe des wissenschaftlichen Workshops “Usable Security und Privacy” auf der Mensch und Computer 2021 wird aktuelle Forschungs- und Praxisbeiträge präsentiert und anschließend mit allen Teilnehmer:innen diskutiert. Zwei Beiträge befassen sich dieses Jahr mit dem Thema Privatsphäre, zwei mit dem Thema Sicherheit. Mit dem Workshop wird ein etabliertes Forum fortgeführt und weiterentwickelt, in dem sich Expert:innen aus unterschiedlichen Domänen, z. B. dem Usability- und Security- Engineering, transdisziplinär austauschen können.
Ziel der achten Auflage des wissenschaftlichen Workshops “Usable Security and Privacy” auf der Mensch und Computer 2022 ist es, aktuelle Forschungs- und Praxisbeiträge zu präsentieren und anschließend mit den Teilnehmenden zu diskutieren. Der Workshop soll ein etabliertes Forum fortführen und weiterentwickeln, in dem sich Experten aus verschiedenen Bereichen, z. B. Usability und Security Engineering, transdisziplinär austauschen können.
Ziel der neunten Ausgabe des wissenschaftlichen Workshops "Usable Security und Privacy" auf der Mensch und Computer 2023 ist es, aktuelle Forschungs- und Praxisbeiträge auf diesem Gebiet zu präsentieren und mit den Teilnehmer:innen zu diskutieren. Getreu dem Konferenzmotto "Building Bridges" soll mit dem Workshop ein etabliertes Forum fortgeführt und weiterentwickelt werden, in dem sich Expert:innen, Forscher:innen und Praktiker:innen aus unterschiedlichen Domänen transdisziplinär zum Thema Usable Security und Privacy austauschen können. Das Thema betrifft neben dem Usability- und Security-Engineering unterschiedliche Forschungsgebiete und Berufsfelder, z. B. Informatik, Ingenieurwissenschaften, Mediengestaltung und Psychologie. Der Workshop richtet sich an interessierte Wissenschaftler:innen aus all diesen Bereichen, aber auch ausdrücklich an Vertreter:innen der Wirtschaft, Industrie und öffentlichen Verwaltung.
Safety-critical applications like autonomous driving use Deep Neural Networks (DNNs) for object detection and segmentation. The DNNs fail to predict when they observe an Out-of-Distribution (OOD) input leading to catastrophic consequences. Existing OOD detection methods were extensively studied for image inputs but have not been explored much for LiDAR inputs. So in this study, we proposed two datasets for benchmarking OOD detection in 3D semantic segmentation. We used Maximum Softmax Probability and Entropy scores generated using Deep Ensembles and Flipout versions of RandLA-Net as OOD scores. We observed that Deep Ensembles out perform Flipout model in OOD detection with greater AUROC scores for both datasets.
A Bicycle Simulator Based on a Motion Platform in a Virtual Reality Environment - FIVIS Project
(2007)
This paper gives an overview of the development of Fair Trade in six European countries: Austria, France, Germany, the Netherlands, Switzerland and the United Kingdom. After the description of the food retail industry and its market structures in these countries, the main European Fair Trade organizations are analyzed regarding their role within the Fair Trade system. The following part deals with the development of Fair Trade sales in general and with respect to the products coffee, tea, bananas, fruit juice and sugar. An overview of the main activities of national Fair Trade organizations, e.g. public relation activities, completes the analysis. This study shows the enormous upswing of Fair Trade during the last decade and the reasons for this development. Nevertheless, it comes to the conclusion that Fair Trade is still far away from being an essential part of the food retail industry in Europe.
This paper compares the memory allocation of two Java virtual machines, namely Oracle Java HotSpot VM 32-bit (OJVM) and Jamaica JamaicaVM (JJVM). The basic difference of the architectures in both machines is that the JamaicaVM uses fixed-size blocks for allocating objects on the heap. The basic difference of the architectures is that the JJVM uses fixed size block allocation on the heap. This means that objects have to be split into several connected blocks if they are bigger than the specified block-size. On the other hand, for small objects a full block must be allocated. The paper contains both theoretical and experimental analysis on the memory-overhead. The theoretical analysis is based on specifications of the two virtual machines. The experimental analysis is done with a modified JVMTI Agent together with the SPECjvm2008 Benchmark.
The objective of this thesis is to implement a computer game based motivation system for maximal strength testing on the Biodex System 3 Isokinetic Dynamometer. The prototype game has been designed to improve the peak torque produced in an isometric knee extensor strength test. An extensive analysis is performed on a torque data set from a previous study. The torque responses for five second long maximal voluntary contractions of the knee extensor are analyzed to understand torque response characteristics of different subjects. The parameters identifed in the data analysis are used in the implementation of the 'Shark and School of Fish' game. The behavior of the game for different torque responses is analyzed on a different torque data set from the previous study. The evaluation shows that the game rewards and motivates continuously over a repetition to reach the peak torque value. The evaluation also shows that the game rewards the user more if he overcomes a baseline torque value within the first second and then gradually increase the torque to reach peak torque.
New cars are increasingly "connected" by default. Since not having a car is not an option for many people, understanding the privacy implications of driving connected cars and using their data-based services is an even more pressing issue than for expendable consumer products. While risk-based approaches to privacy are well established in law, they have only begun to gain traction in HCI. These approaches are understood not only to increase acceptance but also to help consumers make choices that meet their needs. To the best of our knowledge, perceived risks in the context of connected cars have not been studied before. To address this gap, our study reports on the analysis of a survey with 18 open-ended questions distributed to 1,000 households in a medium-sized German city. Our findings provide qualitative insights into existing attitudes and use cases of connected car features and, most importantly, a list of perceived risks themselves. Taking the perspective of consumers, we argue that these can help inform consumers about data use in connected cars in a user-friendly way. Finally, we show how these risks fit into and extend existing risk taxonomies from other contexts with a stronger social perspective on risks of data use.
During exercise, heart rate has proven to be a good measure in planning workouts. It is not only simple to measure but also well understood and has been used for many years for workout planning. To use heart rate to control physical exercise, a model which predicts future heart rate dependent on a given strain can be utilized. In this paper, we present a mathematical model based on convolution for predicting the heart rate response to strain with four physiologically explainable parameters. This model is based on the general idea of the Fitness-Fatigue model for performance analysis, but is revised here for heart rate analysis. Comparisons show that the Convolution model can compete with other known heart rate models. Furthermore, this new model can be improved by reducing the number of parameters. The remaining parameter seems to be a promising indicator of the actual subject’s fitness.
In Sensor-based Fault Detection and Diagnosis (SFDD) methods, spatial and temporal dependencies among the sensor signals can be modeled to detect faults in the sensors, if the defined dependencies change over time. In this work, we model Granger causal relationships between pairs of sensor data streams to detect changes in their dependencies. We compare the method on simulated signals with the Pearson correlation, and show that the method elegantly handles noise and lags in the signals and provides appreciable dependency detection. We further evaluate the method using sensor data from a mobile robot by injecting both internal and external faults during operation of the robot. The results show that the method is able to detect changes in the system when faults are injected, but is also prone to detecting false positives. This suggests that this method can be used as a weak detection of faults, but other methods, such as the use of a structural model, are required to reliably detect and diagnose faults.
As from the beginning of the late 70's an impressive number of innovative electronic payment systems have been developed and tested commercially. However, the resulting variety and complexity of the systems have turned out to be one of the obstacles for the broad acceptance of electronic payment. In this paper we propose a process and service oriented framework, which offers a structural and conceptual orientation in the field of electronic payment. It renders possible an integral view on electronic payment that goes beyond the frame of an individual system. To do this, we have generalized the systems-oriented approaches to a phase-oriented payment model. Using this model, requirements and supporting services for electronic payment can be sorted systematically and described from both the customers' and the merchants' viewpoint. Providing integrated payment processes and services is proving to be a difficult task. With this paper we would like to outline the necessity for a Payment Service Provider to act as a mediator for suppliers and users of electronic payment systems.
In the design of robot skills, the focus generally lies on increasing the flexibility and reliability of the robot execution process; however, typical skill representations are not designed for analysing execution failures if they occur or for explicitly learning from failures. In this paper, we describe a learning-based hybrid representation for skill parameterisation called an execution model, which considers execution failures to be a natural part of the execution process. We then (i) demonstrate how execution contexts can be included in execution models, (ii) introduce a technique for generalising models between object categories by combining generalisation attempts performed by a robot with knowledge about object similarities represented in an ontology, and (iii) describe a procedure that uses an execution model for identifying a likely hypothesis of a parameterisation failure. The feasibility of the proposed methods is evaluated in multiple experiments performed with a physical robot in the context of handle grasping, object grasping, and object pulling. The experimental results suggest that execution models contribute towards avoiding execution failures, but also represent a first step towards more introspective robots that are able to analyse some of their execution failures in an explicit manner.
Computers will soon be powerful enough to simulate consciousness. The artificial life community should start to try to understand how consciousness could be simulated. The proposal is to build an artificial life system in which consciousness might be able to evolve. The idea is to develop internet-wide artificial universe in which the agents can evolve. Users play games by defining agents that form communities. The communities have to perform tasks, or compete, or whatever the specific game demands. The demands should be such that agents that are more aware of their universe are more likely to succeed. The agents reproduce and evolve within their user’s machine, but can also sometimes transfer to other machine across the internet. Users will be able to choose the capabilities of their agents from a fixed list, but may also write their own powers for their agents.
A Low-Cost Based 6 DoF Head Tracker for Usability Application Studies in Virtual Environments
(2008)
In Mixed Reality (MR) Environments, the user's view is augmented with virtual, artificial objects. To visualize virtual objects, the position and orientation of the user's view or the camera is needed. Tracking of the user's viewpoint is an essential area in MR applications, especially for interaction and navigation. In present systems, the initialization is often complex. For this reason, we introduce a new method for fast initialization of markerless object tracking. This method is based on Speed Up Robust Features and paradoxically on a traditional marker-based library. Most markerless tracking algorithms can be divided into two parts: an offline and an online stage. The focus of this paper is optimization of the offline stage, which is often time-consuming.
Cognitive robotics aims at understanding biological processes, though it has also the potential to improve future robotics systems. Here we show how a biologically inspired model of motor control with neural fields can be augmented with additional components such that it is able to solve a basic robotics task, that of obstacle avoidance. While obstacle avoidance is a well researched area, the focus here is on the extensibility of a biologically inspired framework. This work demonstrates how easily the biological inspired system can be used to adapt to new tasks. This flexibility is thought to be a major hallmark of biological agents.
A New Approach of Using Two Wireless Tracking Systems in Mobile Augmented Reality Applications
(2003)
This paper proposes a novel approach to the generation of state equations from a bond graph (BG) of a mode switching linear time invariant model. Fast state transitions are modelled by ideal or non-ideal switches. Fixed causalities are assigned following the Standard Causality Assignment Procedure such that the number of storage elements in integral causality is maximised. A system of differential and algebraic equations (DAEs) is derived from the BG that holds for all system modes. It is distinguished between storage elements with mode independent causality and those that change causality due to switch state changes.
In the last 5 years a close co-operation between the Bonn-Rhein-Sieg University of Applied Sciences and the Philips Research Laboratories in Aachen has been established. In this article I want to report on the co-operation of the Department of Electrical Engineering, Mechanical Engineering and Technical Journalism with Philips. Besides a number of diploma theses on the field of water treatment with new discharge lamps, power electronics and modelling of electromagnetic field configurations, there is running also an activity on a new generation of highly efficient light sources based on molecular discharges.
The increasing complexity of tasks that are required to be executed by robots demands higher reliability of robotic platforms. For this, it is crucial for robot developers to consider fault diagnosis. In this study, a general non-intrusive fault diagnosis system for robotic platforms is proposed. A mini-PC is non-intrusively attached to a robot that is used to detect and diagnose faults. The health data and diagnosis produced by the mini-PC is then standardized and transmitted to a remote-PC. A storage device is also attached to the mini-PC for data logging of health data in case of loss of communication with the remote-PC. In this study, a hybrid fault diagnosis method is compared to consistency-based diagnosis (CBD), and CBD is selected to be deployed on the system. The proposed system is modular and can be deployed on different robotic platforms with minimum setup.
The development of robot control programs is a complex task. Many robots are different in their electrical and mechanical structure which is also reflected in the software. Specific robot software environments support the program development, but are mainly text-based and usually applied by experts in the field with profound knowledge of the target robot. This paper presents a graphical programming environment which aims to ease the development of robot control programs. In contrast to existing graphical robot programming environments, our approach focuses on the composition of parallel action sequences. The developed environment allows to schedule independent robot actions on parallel execution lines and provides mechanism to avoid side-effects of parallel actions. The developed environment is platform-independent and based on the model-driven paradigm. The feasibility of our approach is shown by the application of the sequencer to a simulated service robot and a robot for educational purpose.
A PM2.5 concentration prediction framework with vehicle tracking system: From cause to effect
(2023)
AI systems pose unknown challenges for designers, policymakers, and users which aggravates the assessment of potential harms and outcomes. Although understanding risks is a requirement for building trust in technology, users are often excluded from legal assessments and explanations of AI hazards. To address this issue we conducted three focus groups with 18 participants in total and discussed the European proposal for a legal framework for AI. Based on this, we aim to build a (conceptual) model that guides policymakers, designers, and researchers in understanding users’ risk perception of AI systems. In this paper, we provide selected examples based on our preliminary results. Moreover, we argue for the benefits of such a perspective.
In the eld of accessing and visualization mobile sensors and their recorded data, di erent approaches were realized. The OGC1 Sensor observation Service supplies a standard to access these information, stored on servers. To be able to access these servers, an interface must be developed and implemented. The result should be a con gurable development framework for web-based GIS clients supporting the OGC sensor observation services. In particular the framework should allow continuous position updates of mobile sensors. Visualization features like charts, bounding boxes of sensors and data series should be included.
The dataset contains the following data from successful and failed executions of the Toyota HSR robot placing a book on a shelf.
RGB images from the robot's head camera
Depth images from the robot's head camera
Rendered images of the robot's 3D model from the point of view of the robot's head camera
Force-torque readings from a wrist-mounted force-torque sensor
Joint efforts, velocities and positions
extrinsic and intrinsic camera calibration parameters
frame-level anomaly annotations
The anomalies that occur during execution include:
the manipulated book falling down
books on the shelf being disturbed significantly
camera occlusions
robot being disturbed by an external collision
The dataset is split into a train, validation and test set with the following number of trials:
Train: 48 successful trials
Validation: 6 successful trials
Test: 60 anomalous trials and 7 successful trials