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A method for minimum range extension with improved accuracy in triangulation laser range finder
(2011)
This contribution describes an optical laser-based user interaction system designed for virtual reality (VR) environments. The project's objective is to realize a 6-DoF user input device for interaction with VR applications running in CAVE-type visualization environments with flat projections walls. In case of a back-projection VR system, in contrast to optical tracking systems, no camera has to be placed within the visualization environment. Instead, cameras observe patterns of laser beam projections from behind the screens. These patterns are emitted by a hand-held input device. The system is robust with respect to partial occlusion of the laser pattern. An inertial measurement unit is integrated into the device in order to improve robustness and precision.
This paper picks up on one of the ways reported in the literature to represent hybrid models of engineering systems by bond graphs with static causalities. The representation of a switching device by means of a modulated transformer (MTF) controlled by a Boolean variable in conjunction with a resistor has been used so far to build a model for simulation. In this paper, it is shown that it can also constitute an approach to bond graph based quantitative fault detection and isolation in hybrid system models. Advantages are that Analytical Redundancy Relations (ARRs) do not need to be derived again after a switch state has changed. ARRs obtained from the bond graph are valid for all system modes. Furthermore, no adaption of the standard sequential causality assignment procedure (SCAP) with respect to fault detection and isolation (FDI) is needed.
The Web has become an indispensable prerequisite of everyday live and the Web browser is the most used application on a variety of distinct devices. The content delivered by the Web has changed drastically from static pages to media-rich and interactive Web applications offering nearly the same functionality as native applications, a trend which is further pushed by the Cloud and more specifically the Cloud’s SaaS layer. In the light of this development, security and performance of Web browsing has become a crucial issue.
Based on our reconfigurable FPGA spectrometer technology, we have developed a read-out system, operating in the frequency domain, for arrays of Microwave Kinetic Inductance Detectors (MKIDs). The readout consists of a combination of two digital boards: A programmable DAC-/FPGA-board (tone-generator) to stimulate the MKIDs detectors and an ADC-/FPGA-unit to analyze the detectors response. Laboratory measurement show no deterioration of the noise performance compared to low noise analog mixing. Thus, this technique allows capturing several hundreds of detector signals with just one pair of coaxial cables.
The small and remote households in Northern regions demand thermal energy rather than electricity. Wind turbine in such places can be used to convert wind energy into thermal energy directly using a heat generator based on the principle of the Joule machine. The heat generator driven by a wind turbine can reduce the cost of energy for heating system. However the optimal performance of the system depends on the torque-speed characteristics of the wind turbine and the heat generator. To achieve maximum efficiency of operation both characteristics should be matched. In the article the condition of optimal performance is developed and an example of the system operating at maximum efficiency is simulated.
This paper addresses special skills, learners in Internet-based learning scenarios need. In self-directed learning scenarios, as most Internet-based learning scenarios are designed, learners bear the responsibility for their learning progress. To ease this task, institutions could prime the learners for the situation which may be quite different to their previous learning experiences. Basing on a Delphi-study, conducted with experts from the e-Learning sector in Germany, Austria, and Switzerland, the basic requirements have been determined.
The smart home of the future is typically researched in lab settings or apartments that have been built from scratch. However, comparing the lifecycle of buildings and information technology, it is evident that modernization strategies and technologies are needed to empower residents to modify and extend their homes to make it smarter. In this paper, we describe a case study about the deployment, adaption to and adoption of tailorable home energy management systems in 7 private households. Based on this experience, we want to discuss how hardware and software technologies should be designed so that people could build their own smart home with a high usability and user experience.
Nowadays, we input text not only on stationary devices, but also on handheld devices while walking, driving, or commuting. Text entry on the move, which we term as nomadic text entry, is generally slower. This is partially due to the need for users to move their visual focus from the device to their surroundings for navigational purposes and back. To investigate if better feedback about users' surroundings on the device can improve performance, we present a number of new and existing feedback systems: textual, visual, textual & visual, and textual & visual via translucent keyboard. Experimental comparisons between the conventional and these techniques established that increased ambient awareness for mobile users enhances nomadic text entry performance. Results showed that the textual and the textual & visual via translucent keyboard conditions increased text entry speed by 14% and 11%, respectively, and reduced the error rate by 13% compared to the regular technique. The two methods also significantly reduced the number of collisions with obstacles.