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Dieser Beitrag will aufzeigen und geht der Frage nach, was der Business Case einer an Werten orientierten, verantwortungsvollen und somit einer durch Moral geprägten Führung in und von Unternehmen bedeutet. Es wird erläutert, auf welche Weise und unter Berücksichtigung welcher Aspekte eine „moralische“ Führung zur Wertschöpfung und damit zum Gewinn von Unternehmen beitragen kann. Wirtschaftliches Handeln wird oft im Konflikt zu moralischem Handeln wahrgenommen. Aus dem Zusammenhang mit dem Case des Business Case, der Instrumentalisierung von Moral im ökonomischen Sinn folgt die Begründung, dass die Moral der Ökonomie, der Utilitarismus, einer übergreifenden ethischen Reflexion bedarf, und dass das wirtschaftliche Handeln und Entscheiden der Führungskräfte aus einem umfassenderen moralischen Verständnis heraus praktiziert werden sollte. Hierzu wird ein entsprechender ethischer Begründungsansatz für eine praktische Moral der Unternehmensführung in seinen möglichen Grundzügen vorgestellt.
Robot deployment in realistic dynamic environments is a challenging problem despite the fact that robots can be quite skilled at a large number of isolated tasks. One reason for this is that robots are rarely equipped with powerful introspection capabilities, which means that they cannot always deal with failures in a reasonable manner; in addition, manual diagnosis is often a tedious task that requires technicians to have a considerable set of robotics skills.
Surrogate-assistance approaches have long been used in computationally expensive domains to improve the data-efficiency of optimization algorithms. Neuroevolution, however, has so far resisted the application of these techniques because it requires the surrogate model to make fitness predictions based on variable topologies, instead of a vector of parameters. Our main insight is that we can sidestep this problem by using kernel-based surrogate models, which require only the definition of a distance measure between individuals. Our second insight is that the well-established Neuroevolution of Augmenting Topologies (NEAT) algorithm provides a computationally efficient distance measure between dissimilar networks in the form of "compatibility distance", initially designed to maintain topological diversity. Combining these two ideas, we introduce a surrogate-assisted neuroevolution algorithm that combines NEAT and a surrogate model built using a compatibility distance kernel. We demonstrate the data-efficiency of this new algorithm on the low dimensional cart-pole swing-up problem, as well as the higher dimensional half-cheetah running task. In both tasks the surrogate-assisted variant achieves the same or better results with several times fewer function evaluations as the original NEAT.
Design optimization techniques are often used at the beginning of the design process to explore the space of possible designs. In these domains illumination algorithms, such as MAP-Elites, are promising alternatives to classic optimization algorithms because they produce diverse, high-quality solutions in a single run, instead of only a single near-optimal solution. Unfortunately, these algorithms currently require a large number of function evaluations, limiting their applicability. In this article we introduce a new illumination algorithm, Surrogate-Assisted Illumination (SAIL), that leverages surrogate modeling techniques to create a map of the design space according to user-defined features while minimizing the number of fitness evaluations. On a two-dimensional airfoil optimization problem SAIL produces hundreds of diverse but high-performing designs with several orders of magnitude fewer evaluations than MAP-Elites or CMA-ES. We demonstrate that SAIL is also capable of producing maps of high-performing designs in realistic three-dimensional aerodynamic tasks with an accurate flow simulation. Data-efficient design exploration with SAIL can help designers understand what is possible, beyond what is optimal, by considering more than pure objective-based optimization.
Variable Sterne sind Sterne, welche in bestimmten Messparametern variabel sind. In unserem Fall ist dies die Helligkeit der Sterne. Grundsätzlich gibt es hier zwei Arten der Variabilität, intrinsiche und extrinsische Prozesse. Unter intrinischen Prozessen versteht man Variabilität, deren Ursache im Stern selbst liegt.
Das Peren-Theorem
(2018)
Im Projekt wurde anhand medienanalytischer Verfahren, Befragungen und Experimenten untersucht, wie sich Verbrauchergruppen über das Thema Tierwohl informieren und welche Argumente die Diskussion bestimmen. Die Ergebnisse zeigen: Insgesamt herrscht eine positive Einstellung zu Tierwohl-Initiativen; finanzielle Aspekte sind ein zentrales Thema. Mehr Transparenz bei den Kosten wäre wünschenswert. Das Internet kann dies unterstützen. Aber nicht alle Zielgruppen werden damit erreicht.
Culture is the constellation of shared believes, mores, values, and traditions that define the behavior of people and it is unique to each community at local and national levels. Culture determines the languages spoken by the people, their attitude towards others, and their behavior. While the family is the immediate point through which culture is learned by children, socialization at institutions such as religious organizations, places of worship, schools, and the society’s dispute resolution system reinforce culture. Unlike the Internet, traditional media in the forms of local and national print and audio-visual content tend to reinforce cultural beliefs, values, and practices of specific communities. The uniqueness of culture creates market penetration challenges to entrepreneurs in international markets. Therefore, intercultural communication is a necessary skill for reducing cultural liability and increasing the success of entrepreneurial ventures.
Anne Dreller shows that data sharing offers great opportunities and huge value creation potential for the business world. Despite many opportunities that data sharing promises, the business world has not fully operationalized this fact yet, due to various existing challenges. Thus, an exemplary, future-oriented, and platform-based data sharing business model is developed for the startup Quemey. This business model is also equipped with prioritized implementation advice, including measures like focusing on strong values for all platform participants, growing their business into a powerful monopolist position, and eliminating barriers of technological, contractual and legal or data privacy uncertainties.
Course Profiles
(2018)
Consolidating Principles and Patterns for Human-centred Usable Security Research and Development
(2018)
We present an evaluation of usable security principles and patterns to facilitate the transfer of existing knowledge to researchers and practitioners. Based on a literature review we extracted 23 common usable security principles and 47 usable security patterns and identified their interconnection. The results indicate that current research tends to focus on only a subset of important principles. The fact that some principles are not yet addressed by any design patterns suggests that further work on refining these patterns is needed. We developed an online repository, which stores the harmonized principles and patterns. The tool enables users to search for relevant patterns and explore them in an interactive and programmatic manner. We argue that both the insights presented in this paper and the repository will be highly valuable for students for getting a good overview, practitioners for implementing usable security and researchers for identifying areas of future research.
Conclusion
(2018)
There is a paradigm shift from traditional content-based education and training to competencybased and practice-oriented training. This shift has occurred because practice-oriented teaching has been found to produce a training outcome that is industry focused, generating the relevant occupational standards. Competency-based training program often comprises of modules broken into segments called learning outcomes. These learning outcomes are based on criteria set by industry and assessment is designed to ensure students become competent in their respective areas of specialization.
Competency-Based Teaching Using Simulation Exercises: Evidence of the University of Cape Coast
(2018)
Tertiary institutions exist to train manpower to solve local, national, and international problems. Products from such institutions should not be a problem to countries as in the case of some Sub-Saharan African countries including Ghana which has a high level of graduate unemployment. Among the causes of the problem is the nature of teaching or the syllabus or the programs students pursue while in such institutions. The paper discusses one of the teaching strategies used to make a course relevant for a program and for the working world. In this course, students are introduced to practice-oriented learning through simulation exercises. The project activities specifically seek to assess the students’ understanding of business formation; examine students’ understanding of sustainability, creativity and innovation of business ideas; assess their understanding of the functional areas of business including marketing & sales, finance, human resource management, operations, and accounting, among others. Feedback from students who have participated indicates the exercise gave much more exposure and meaning to the concepts they learned in class. In this exercise, students build teams, develop a product, learn to set up a business, and design organogram, business vision, mission, and core values. The exercise empowers students to learn by doing. It accords students the opportunity to review their own knowledge and skills with respect to the concepts they have learned in the course. More than 3000 students have participated in this project since its inception in the academic year 2013/2014. It is estimated that 1000 students will participate in this project in the academic year 2017/2018.
Large, high-resolution displays demonstrated their effectiveness in lab settings for cognitively demanding tasks in single user and collaborative scenarios. The effectiveness is mostly reached through inherent displays' properties - large display real estate and high resolution - that allow for visualization of complex datasets, and support of group work and embodied interaction. To raise users' efficiency, however, more sophisticated user support in the form of advanced user interfaces might be needed. For that we need profound understanding of how large, tiled displays impact users work and behavior. We need to extract behavioral patterns for different tasks and data types. This paper reports on study results of how users, while working collaboratively, process spatially fixed items on large, tiled displays. The results revealed a recurrent pattern showing that users prefer to process documents column wise rather than row wise or erratic.