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We present a Virtual Reality application enabling interactive, physically correct simulation of tube-like flexible objects. Our objective was to describe flexible objects by a set of parameters (length, diameter and material constants) instead of rigid geometry (triangle meshes) and to give the user the possibility to add, delete and manipulate those flexible objects in a stereo projected environment in real-time.
Benches and Caves
(1998)
Virtual environments (VE) now have come into age. Following the head bounded technology of the first days, industrial applications in the virtual reality labs of the automotive industry are now using stereo projection type systems like standard single screens, multiple screens, responsive workbenches and also cave-like-projection systems.
General Chair Message
(2018)