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Off-lattice Boltzmann methods increase the flexibility and applicability of lattice Boltzmann methods by decoupling the discretizations of time, space, and particle velocities. However, the velocity sets that are mostly used in off-lattice Boltzmann simulations were originally tailored to on-lattice Boltzmann methods. In this contribution, we show how the accuracy and efficiency of weakly and fully compressible semi-Lagrangian off-lattice Boltzmann simulations is increased by velocity sets derived from cubature rules, i.e. multivariate quadratures, which have not been produced by the Gauss-product rule. In particular, simulations of 2D shock-vortex interactions indicate that the cubature-derived degree-nine D2Q19 velocity set is capable to replace the Gauss-product rule-derived D2Q25. Likewise, the degree-five velocity sets D3Q13 and D3Q21, as well as a degree-seven D3V27 velocity set were successfully tested for 3D Taylor-Green vortex flows to challenge and surpass the quality of the customary D3Q27 velocity set. In compressible 3D Taylor-Green vortex flows with Mach numbers Ma={0.5;1.0;1.5;2.0} on-lattice simulations with velocity sets D3Q103 and D3V107 showed only limited stability, while the off-lattice degree-nine D3Q45 velocity set accurately reproduced the kinetic energy provided by literature.
In dieser Arbeit werden neuartige methodische Erweiterungen der Lattice-Boltzmann-Methode (LBM) entwickelt, die effizientere Simulationen inkompressibler Wirbelströmungen ermöglichen. Diese Erweiterungen beheben zwei Hauptprobleme der Standard-LBM: ihre Instabilität in unteraufgelösten turbulenten Simulationen und ihre Beschränkung auf reguläre Rechengitter. Dazu wird zunächst eine Pseudo-Entropische Stabilisierung (PES) entwickelt. Diese kombiniert Ansätze der Multiple-Relaxation-Time (MRT)-Modelle und der Entropischen LBM zu einem expliziten, lokalen und flexiblen Stabilisierungsoperator. Diese Modifikation des Kollisionsschritts erlaubt selbst auf stark unteraufgelösten Gittern stabile und qualitativ korrekte Simulationen. Zur Erweiterung der LBM auf irreguläre Rechengitter wird zunächst eine moderne Discontinuous-Galerkin-LBM untersucht und um stabilere Zeitintegratoren ergänzt. Diese Studie demonstriert die drastischen Schwächen existierender LBMAnsätze auf irregulären Gittern. Basierend auf den gewonnenen Erkenntnissen gelingt die Formulierung einer neuartigen Semi-Lagrangeschen LBM (SLLBM). Diese ermöglicht in einzigartigerWeise sowohl die Verwendung irregulärer Gitter und großer Zeitschritte als auch eine hohe räumliche Konvergenzordnung. Anhand von Beispielsimulationen wird demonstriert, wieso dieser Ansatz anderen aktuellen Off-Lattice-Boltzmann-Methoden (OLBMs) in Effizienz und Genauigkeit überlegen ist. Weitere neuartige Aspekte dieser Arbeit sind die Entwicklung eines modularen Off-Lattice-Boltzmann-Codes und die Erweiterung der LBM um implizite Mehrschrittverfahren, mit denen eine Erhöhung der zeitlichen Konvergenzordnung gelingt.
This work introduces a semi-Lagrangian lattice Boltzmann (SLLBM) solver for compressible flows (with or without discontinuities). It makes use of a cell-wise representation of the simulation domain and utilizes interpolation polynomials up to fourth order to conduct the streaming step. The SLLBM solver allows for an independent time step size due to the absence of a time integrator and for the use of unusual velocity sets, like a D2Q25, which is constructed by the roots of the fifth-order Hermite polynomial. The properties of the proposed model are shown in diverse example simulations of a Sod shock tube, a two-dimensional Riemann problem and a shock-vortex interaction. It is shown that the cell-based interpolation and the use of Gauss-Lobatto-Chebyshev support points allow for spatially high-order solutions and minimize the mass loss caused by the interpolation. Transformed grids in the shock-vortex interaction show the general applicability to non-uniform grids.
The lattice Boltzmann method (LBM) is an efficient simulation technique for computational fluid mechanics and beyond. It is based on a simple stream-and-collide algorithm on Cartesian grids, which is easily compatible with modern machine learning architectures. While it is becoming increasingly clear that deep learning can provide a decisive stimulus for classical simulation techniques, recent studies have not addressed possible connections between machine learning and LBM. Here, we introduce Lettuce, a PyTorch-based LBM code with a threefold aim. Lettuce enables GPU accelerated calculations with minimal source code, facilitates rapid prototyping of LBM models, and enables integrating LBM simulations with PyTorch's deep learning and automatic differentiation facility. As a proof of concept for combining machine learning with the LBM, a neural collision model is developed, trained on a doubly periodic shear layer and then transferred to a different flow, a decaying turbulence. We also exemplify the added benefit of PyTorch's automatic differentiation framework in flow control and optimization. To this end, the spectrum of a forced isotropic turbulence is maintained without further constraining the velocity field.