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Reliable multicast transport services for content delivery in heterogeneous mobile environment
(2007)
For efficient deployment of new reliable multicast applications in heterogeneous mobile Internet environments, appropriate retransmission strategies are proposed. The focus is the minimization of the protocol overhead for reliable transport taking into account behaviour in mobile networks (oss and handover behaviour) and application requirements (such as carousel file transfer, one-to-many download and media streaming combined with recording). The proposed techniques are designed as building blocks for localized multicast error control supported by access routers. Considering IETF RMT standardization work, the discussed retransmission approaches can be used for flexible configuration of tree-based reliable multicast protocols in converged wired and wireless Internet environment. The implementation developed for the European project DAIDALOS [1] is based on Linux IPv6 environment. Simulations in ns2 focusing on the benefits of the proposed multicast retransmission schemes for particular application scenarios are presented.
With the rapid advances in multimedia content delivery technologies, there is an increasing challenge for efficient Quality of Service (QoS) based multicast transport in mobile Internet environment. This paper discusses architectural approach for provision of multicast services in heterogeneous mobile IPv6 environment using context transfer. Following issues of QoS based mobile multicast transport are addressed: - Application of context transfer between access routers for seamless handover of active multicast services; - Adaptation of multicast group management and routing designed for wired IPv6 infrastructures to heterogeneous mobile environment; - Candidate access router discovery and context aware user interfaces for optimised handover; - Reliable mobile multicast for content delivery supported by context transfer at access routers; - Distributed QoS management of multicast services in heterogeneous mobile environment. The work is part of the mobile architecture developed in the EU IST project DAIDALOS.
Zukünftige Netze sollen in der Lage sein, eine Vielzahl verschiedener Dienste zu unterstützen. Dabei wird angenommen, dass sie oft keine statische Netzwerkstruktur haben und sich daher selbsttätig konfigurieren und automatisch an wechselnde Anforderungen sowie Netzwerksituationen und -änderungen anpassen sollen. Es ist wünschenswert, dass die benötigte Dienstqualität (QoS), im Besonderen für zeitkritische Anwendungen wie VoIP, automatisch gewährleistet werden kann. Das Netz soll zukünftigen Anforderungen gerecht werden, auch wenn diese zum Zeitpunkt der Erstellung noch nicht relevant oder bekannt sind. In diesem Dokument wird ein möglicher Ansatz des noch jungen Forschungsprojekts Self-NET für die Erfüllung der genannten Anforderungen skizziert und zur Diskussion gestellt.
The combination of Software-Defined Networking (SDN) and Wireless Mesh Network (WMN) is challenging due to the different natures of both concepts. SDN describes networks with homogeneous, static and centralized controlled topologies. In contrast, a WMN is characterized by a dynamic and distributed network control, and adds new challenges with respect to time-critical operation. However, SDN and WMN are both associated with decreasing the operational costs for communication networks which is especially beneficial for internet provisioning in rural areas. This work surveys the current status for Software-Defined Wireless Mesh Networking. Besides a general overview in the domain of wireless SDN, this work focuses especially on different identified aspects: representing and controlling wireless interfaces, control-plane connection and topology discovery, modulation and coding, routing and load-balancing and client handling. A complete overview of surveyed solutions, open issues and new research directions is provided with regard to each aspect.