006 Spezielle Computerverfahren
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Most VE-frameworks try to support many different input and output devices. They do not concentrate so much on the rendering because this is tradi- tionally done by graphics workstation. In this short paper we present a modern VE framework that has a small kernel and is able to use different renderers. This includes sound renderers, physics renderers and software based graphics renderers. While our VE framework, named basho is still under development we have an alpha version running under Linux and MacOS X.
Selection Performance and Reliability of Eye and Head Gaze Tracking Under Varying Light Conditions
(2024)
This paper introduces FaceHaptics, a novel haptic display based on a robot arm attached to a head-mounted virtual reality display. It provides localized, multi-directional and movable haptic cues in the form of wind, warmth, moving and single-point touch events and water spray to dedicated parts of the face not covered by the head-mounted display.The easily extensible system, however, can principally mount any type of compact haptic actuator or object. User study 1 showed that users appreciate the directional resolution of cues, and can judge wind direction well, especially when they move their head and wind direction is adjusted dynamically to compensate for head rotations. Study 2 showed that adding FaceHaptics cues to a VR walkthrough can significantly improve user experience, presence, and emotional responses.