Prof. Dr. André Hinkenjann
Refine
H-BRS Bibliography
- yes (96)
Departments, institutes and facilities
- Fachbereich Informatik (96) (remove)
Document Type
- Conference Object (70)
- Article (19)
- Report (3)
- Conference Proceedings (2)
- Part of a Book (1)
- Research Data (1)
Year of publication
Keywords
- Virtual Reality (4)
- Ray Tracing (3)
- foveated rendering (3)
- 3D user interface (2)
- 3D user interfaces (2)
- Augmented Reality (2)
- CUDA (2)
- Computer Graphics (2)
- Distributed rendering (2)
- Garbage collection (2)
Most VE-frameworks try to support many different input and output devices. They do not concentrate so much on the rendering because this is tradi- tionally done by graphics workstation. In this short paper we present a modern VE framework that has a small kernel and is able to use different renderers. This includes sound renderers, physics renderers and software based graphics renderers. While our VE framework, named basho is still under development we have an alpha version running under Linux and MacOS X.