Graduierteninstitut
Refine
H-BRS Bibliography
- yes (5)
Departments, institutes and facilities
Document Type
- Doctoral Thesis (5)
Year of publication
- 2021 (5) (remove)
Language
- English (5)
Has Fulltext
- no (5)
Keywords
In this thesis it is posed that the central object of preference discovery is a co-creative process in which the Other can be represented by a machine. It explores efficient methods to enhance introverted intuition using extraverted intuition's communication lines. Possible implementations of such processes are presented using novel algorithms that perform divergent search to feed the users' intuition with many examples of high quality solutions, allowing them to take influence interactively. The machine feeds and reflects upon human intuition, combining both what is possible and preferred. The machine model and the divergent optimization algorithms are the motor behind this co-creative process, in which machine and users co-create and interactively choose branches of an ad hoc hierarchical decomposition of the solution space.
The proposed co-creative process consists of several elements: a formal model for interactive co-creative processes, evolutionary divergent search, diversity and similarity, data-driven methods to discover diversity, limitations of artificial creative agents, matters of efficiency in behavioral and morphological modeling, visualization, a connection to prototype theory, and methods to allow users to influence artificial creative agents. This thesis helps putting the human back into the design loop in generative AI and optimization.
This thesis explores novel haptic user interfaces for touchscreens, virtual and remote environments (VE and RE). All feedback modalities have been designed to study performance and perception while focusing on integrating an additional sensory channel - the sense of touch. Related work has shown that tactile stimuli can increase performance and usability when interacting with a touchscreen. It was also shown that perceptual aspects in virtual environments could be improved by haptic feedback. Motivated by previous findings, this thesis examines the versatility of haptic feedback approaches. For this purpose, five haptic interfaces from two application areas are presented. Research methods from prototyping and experimental design are discussed and applied. These methods are used to create and evaluate the interfaces; therefore, seven experiments have been performed. All five prototypes use a unique feedback approach. While three haptic user interfaces designed for touchscreen interaction address the fingers, two interfaces developed for VE and RE target the feet. Within touchscreen interaction, an actuated touchscreen is presented, and study shows the limits and perceptibility of geometric shapes. The combination of elastic materials and a touchscreen is examined with the second interface. A psychophysical study has been conducted to highlight the potentials of the interface. The back of a smartphone is used for haptic feedback in the third prototype. Besides a psychophysical study, it is found that the touch accuracy could be increased. Interfaces presented in the second application area also highlight the versatility of haptic feedback. The sides of the feet are stimulated in the first prototype. They are used to provide proximity information of remote environments sensed by a telepresence robot. In a study, it was found that spatial awareness could be increased. Finally, the soles of the feet are stimulated. A designed foot platform that provides several feedback modalities shows that self-motion perception can be increased.
At the end of 2019, about 4.1 billion people on earth were using the internet. Because people entrust their most intimate and private data to their devices, the European legislation has declared the protection of natural persons in relation to the processing of personal data as a fundamental right. In 2018 23 million people worldwide, having the responsibility of implementing data security and privacy, were developing software. However, the implementation of data and application security is a challenge, as evidenced by over 41 thousand documented security incidents in 2019. Probably the most basic, powerful, and frequently used tools software developers work with are Application Programming Interfaces (APIs). Security APIs are essential tools to bring data and application security into software products. However, research results have revealed that usability problems of security APIs lead to insecure API use during development. Basic security requirements such as securely stored passwords, encrypted files or secure network connections can become an error-prone challenge and in consequence lead to unreliable or missing security and privacy. Because software developers hold a key position in the development processes of software, not properly operating security tools pose a risk to all people using software. However, little is known about the requirements of developers to address the problem and improve the usability of security APIs. This thesis is one of the first to examine the usability of security APIs. To this end, the author examines to what extent information flows can support software developers in using security APIs to implement secure software by conducting empirical studies with software developers. This thesis has contributed fundamental results that can be used in future work to identify and improve important information flows in software development. The studies have clearly shown that developer-tailored information flows with adapted security-relevant content have a positive influence on the correct implementation of security. However, the results have also led to the conclusion that API producers need to pay special attention to the channels through which they direct information flows to API users and how the information is designed to be useful for them. In many cases, it is not enough to provide security-relevant information via the documentation only. Here, proactive methods like the API security advice proposed by this thesis achieve significantly better results in terms of findability and actionable support. To further increase the effectiveness of the API security advice, this thesis developed a cryptographic API warning design for the terminal by adopting a participatory design approach with experienced software developers. However, it also became clear that a single information flow can only support up to a certain extent. As observed from two studies conducted in complex API environments in web development, multiple complementary information flows have to meet the extensive information needs of developers to be able to develop secure software. Some evaluated new approaches provided promising insights towards more API consumer-focused documentation designs as a complement to API warnings.
Despite their age, ray-based rendering methods are still a very active field of research with many challenges when it comes to interactive visualization. In this thesis, we present our work on Guided High-Quality Rendering, Foveated Ray Tracing for Head Mounted Displays and Hash-based Hierarchical Caching and Layered Filtering. Our system for Guided High-Quality Rendering allows for guiding the sampling rate of ray-based rendering methods by a user-specified Region of Interest (RoI). We propose two interaction methods for setting such an RoI when using a large display system and a desktop display, respectively. This makes it possible to compute images with a heterogeneous sample distribution across the image plane. Using such a non-uniform sample distribution, the rendering performance inside the RoI can be significantly improved in order to judge specific image features. However, a modified scheduling method is required to achieve sufficient performance. To solve this issue, we developed a scheduling method based on sparse matrix compression, which has shown significant improvements in our benchmarks. By filtering the sparsely sampled image appropriately, large brightness variations in areas outside the RoI are avoided and the overall image brightness is similar to the ground truth early in the rendering process. When using ray-based methods in a VR environment on head-mounted display de vices, it is crucial to provide sufficient frame rates in order to reduce motion sickness. This is a challenging task when moving through highly complex environments and the full image has to be rendered for each frame. With our foveated rendering sys tem, we provide a perception-based method for adjusting the sample density to the user’s gaze, measured with an eye tracker integrated into the HMD. In order to avoid disturbances through visual artifacts from low sampling rates, we introduce a reprojection-based rendering pipeline that allows for fast rendering and temporal accumulation of the sparsely placed samples. In our user study, we analyse the im pact our system has on visual quality. We then take a closer look at the recorded eye tracking data in order to determine tracking accuracy and connections between different fixation modes and perceived quality, leading to surprising insights. For previewing global illumination of a scene interactively by allowing for free scene exploration, we present a hash-based caching system. Building upon the concept of linkless octrees, which allow for constant-time queries of spatial data, our frame work is suited for rendering such previews of static scenes. Non-diffuse surfaces are supported by our hybrid reconstruction approach that allows for the visualization of view-dependent effects. In addition to our caching and reconstruction technique, we introduce a novel layered filtering framework, acting as a hybrid method between path space and image space filtering, that allows for the high-quality denoising of non-diffuse materials. Also, being designed as a framework instead of a concrete filtering method, it is possible to adapt most available denoising methods to our layered approach instead of relying only on the filtering of primary hitpoints.
Since its advent, the sustainability effects of the modern sharing economy have been the subject of controversial debate. While its potential was initially discussed in terms of post-ownership development with a view to decentralizing value creation and increasing social capital and environmental relief through better utilization of material goods, critics have become increasingly loud in recent years. Many people hoped that carsharing could lead to development away from ownership towards flexible use and thus more resource-efficient mobility. However, carsharing remains niche, and while many people like the idea in general, they appear to consider carsharing to not be advantageous as a means of transport in terms of cost, flexibility, and comfort. A key innovation that could elevate carsharing from its niche existence in the future is autonomous driving. This technology could help shared mobility gain a new boost by allowing it to overcome the weaknesses of the present carsharing business model. Flexibility and comfort could be greatly enhanced with shared autonomous vehicles (SAVs), which could simultaneously offer benefits in terms of low cost, and better use of time without the burden of vehicle ownership. However, it is not the technology itself that is sustainable; rather, sustainability depends on the way in which this technology is used. Hence, it is necessary to make a prospective assessment of the direct and indirect (un)sustainable effects before or during the development of a technology in order to incorporate these findings into the design and decision-making process. Transport research has been intensively analyzing the possible economic, social, and ecological consequences of autonomous driving for several years. However, research lacks knowledge about the consequences to be expected from shared autonomous vehicles. Moreover, previous findings are mostly based on the knowledge of experts, while potential users are rarely included in the research. To address this gap, this thesis contributes to answering the questions of what the ecological and social impacts of the expected concept of SAVs will be. In my thesis, I study in particular the ecological consequences of SAVs in terms of the potential modal shifts they can induce as well as their social consequences in terms of potential job losses in the taxi industry. Regarding this, I apply a user-oriented, mixed-method technology assessment approach that complements existing, expert-oriented technology assessment studies on autonomous driving that have so far been dominated by scenario analyses and simulations. To answer the two questions, I triangulated the method of scenario analysis and qualitative and quantitative user studies. The empirical studies provide evidence that the automation of mobility services such as carsharing may to a small extent foster a shift from the private vehicle towards mobility on demand. However, findings also indicate that rebound effects are to be expected: Significantly more users are expected to move away from the more sustainable public transportation, leading to an overcompensation of the positive modal shift effects by the negative modal shift effects. The results show that a large proportion of the taxi trips carried out can be re-placed by SAVs, making the profession of taxi driver somewhat obsolete. However, interviews with taxi drivers themselves revealed that the services provided by the drivers go beyond mere transport, so that even in the age of SAVs, the need for human assistance will continue – though to a smaller extent. Given these findings, I see action potential at different levels: users, mobility service providers, and policymakers. Regarding environmental and social impacts resulting from the use of SAVs, there is a strong conflict of objectives among users, potential SAV operators, and sustainable environmental and social policies. In order to strengthen the positive effects and counteract the negative effects, such as unintended modal shifts, policies may soon have to regulate the design of SAVs and their introduction. A key starting point for transport policy is to promote the use of more environmentally friendly means of transport, in particular by making public transportation attractive and, if necessary, by making the use of individual motorized mobility less attractive. The taxi industry must face the challenges of automation by opening up to these developments and focusing on service orientation – to strengthen the drivers’ main unique selling point compared to automated technology. Assessing the impacts of the not-yet-existing generally involves great uncertainty. With the results of my work, however, I would like to argue that a user-oriented technology assessment can usefully complement the findings of classic methods of technology assessment and can iteratively inform the development process regarding technology and regulation.