YouDash3D: Exploring Stereoscopic 3D Gaming for 3D Movie Theaters
- Along with the success of the digitally revived stereoscopic cinema, other events beyond 3D movies become attractive for movie theater operators, i.e. interactive 3D games. In this paper, we present a case that explores possible challenges and solutions for interactive 3D games to be played by a movie theater audience. We analyze the setting and showcase current issues related to lighting and interaction. Our second focus is to provide gameplay mechanics that make special use of stereoscopy, especially depth-based game design. Based on these results, we present YouDash3D, a game prototype that explores public stereoscopic gameplay in a reduced kiosk setup. It features live 3D HD video stream of a professional stereo camera rig rendered in a real-time game scene. We use the effect to place the stereoscopic effigies of players into the digital game. The game showcases how stereoscopic vision can provide for a novel depth-based game mechanic. Projected trigger zones and distributed clusters of the audience video allow for easy adaptation to larger audiences and 3D movie theater gaming.
Document Type: | Conference Object |
---|---|
Language: | English |
Author: | Jonas Schild, Sven Seele, Maic Masuch |
Parent Title (English): | Woods, Holliman et al. (Eds.): Stereoscopic displays and applications XXIII. 23-25 January 2012, Burlingame, California, United States. Proceedings |
ISBN: | 978-0-8194-8935-7 |
DOI: | https://doi.org/10.1117/12.912147 |
Publication year: | 2012 |
Departments, institutes and facilities: | Fachbereich Informatik |
Institute of Visual Computing (IVC) | |
Dewey Decimal Classification (DDC): | 0 Informatik, Informationswissenschaft, allgemeine Werke / 00 Informatik, Wissen, Systeme / 004 Datenverarbeitung; Informatik |
Entry in this database: | 2015/04/02 |