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Lean to Fly: Leaning-Based Embodied Flying can Improve Performance and User Experience in 3D Navigation

  • When users in virtual reality cannot physically walk and self-motions are instead only visually simulated, spatial updating is often impaired. In this paper, we report on a study that investigated if HeadJoystick, an embodied leaning-based flying interface, could improve performance in a 3D navigational search task that relies on maintaining situational awareness and spatial updating in VR. We compared it to Gamepad, a standard flying interface. For both interfaces, participants were seated on a swivel chair and controlled simulated rotations by physically rotating. They either leaned (forward/backward, right/left, up/down) or used the Gamepad thumbsticks for simulated translation. In a gamified 3D navigational search task, participants had to find eight balls within 5 min. Those balls were hidden amongst 16 randomly positioned boxes in a dark environment devoid of any landmarks. Compared to the Gamepad, participants collected more balls using the HeadJoystick. It also minimized the distance travelled, motion sickness, and mental task demand. Moreover, the HeadJoystick was rated better in terms of ease of use, controllability, learnability, overall usability, and self-motion perception. However, participants rated HeadJoystick could be more physically fatiguing after a long use. Overall, participants felt more engaged with HeadJoystick, enjoyed it more, and preferred it. Together, this provides evidence that leaning-based interfaces like HeadJoystick can provide an affordable and effective alternative for flying in VR and potentially telepresence drones.

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Document Type:Article
Author:Ashu Adhikari, Abraham M. Hashemian, Thinh Nguyen-Vo, Ernst Kruijff, Markus von der Heyde, Bernhard E. Riecke
Parent Title (English):Frontiers in Virtual Reality
Issue:September 2021
Article Number:730334
Publisher:Frontiers Media
Publishing Institution:Hochschule Bonn-Rhein-Sieg
Date of first publication:2021/09/23
Funding:This research was supported by Natural Sciences and Engineering Research Council (NSERC) (grant: #R611547).
Keyword:3D navigation; leaning-based interfaces; locomotion interface; navigational search; spatial orientation; spatial updating; virtual reality
Departments, institutes and facilities:Fachbereich Informatik
Institute of Visual Computing (IVC)
Dewey Decimal Classification (DDC):0 Informatik, Informationswissenschaft, allgemeine Werke / 00 Informatik, Wissen, Systeme / 006 Spezielle Computerverfahren
Entry in this database:2021/09/30
Licence (German):License LogoCreative Commons - CC BY - Namensnennung 4.0 International