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Multi-pass Rendering of Stereoscopic Video on Consumer Graphics Cards
(2011)
Schild, Jonas
;
Seele, Sven
;
Fischer, Jonas
;
Masuch, Maic
Multi-pass stereoscopic video rendering (MSVR) allows to present stereoscopic video streams within game engines on consumer graphics boards. We present our approach and discuss aspects of performance and occlusion of virtual objects.
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