3D User Interfaces: Theory and Practice
- From video games to mobile augmented reality, 3D interaction is everywhere. But simply choosing to use 3D input or 3D displays isn't enough: 3D user interfaces (3D UIs) must be carefully designed for optimal user experience. 3D User Interfaces: Theory and Practice, Second Edition is today's most comprehensive primary reference to building outstanding 3D UIs. Four pioneers in 3D user interface research and practice have extensively expanded and updated this book, making it today's definitive source for all things related to state-of-the-art 3D interaction.
Document Type: | Book (monograph, edited volume) |
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Language: | English |
Author: | Joseph J. LaViola, Ernst Kruijff, Ryan P. McMahan, Doug Bowman, Ivan P. Poupyrev |
Parent Title (English): | Addison-Wesley usability and HCI series |
Edition: | 2nd edition |
Number of pages: | 624 |
ISBN: | 978-0-13-403432-4 |
Publisher: | Addison-Wesley |
Place of publication: | Boston |
Date of first publication: | 2017/04/04 |
Departments, institutes and facilities: | Fachbereich Informatik |
Institute of Visual Computing (IVC) | |
Dewey Decimal Classification (DDC): | 0 Informatik, Informationswissenschaft, allgemeine Werke / 00 Informatik, Wissen, Systeme / 004 Datenverarbeitung; Informatik |
Entry in this database: | 2017/03/23 |