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Memory Management for Interactive Rendering of Large and Semitransparent Volumes

  • Improving data acquisition techniques and rising computational power keep producing more and larger data sets that need to be analyzed. These data sets usually do not fit into a GPU's memory. To interactively visualize such data with direct volume rendering, sophisticated techniques for problem domain decomposition, memory management and rendering have to be used. The volume renderer Volt is used to show how CUDA is efficiently utilised to manage the volume data and a GPU's memory with the aim of low opacity volume renderings of large volumes at interactive frame rates.

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Metadaten
Document Type:Conference Object
Language:English
Author:Oliver Jato, André Hinkenjann
Parent Title (English):GPU Technology Conference (GTC 2014). San Jose, Calif., USA, March 24-27, 2014
Publication year:2014
Departments, institutes and facilities:Fachbereich Informatik
Institute of Visual Computing (IVC)
Entry in this database:2015/04/02