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Auch die mittlerweile siebte Ausgabe des wissenschaftlichen Workshops “Usable Security und Privacy” auf der Mensch und Computer 2021 wird aktuelle Forschungs- und Praxisbeiträge präsentiert und anschließend mit allen Teilnehmer:innen diskutiert. Zwei Beiträge befassen sich dieses Jahr mit dem Thema Privatsphäre, zwei mit dem Thema Sicherheit. Mit dem Workshop wird ein etabliertes Forum fortgeführt und weiterentwickelt, in dem sich Expert:innen aus unterschiedlichen Domänen, z. B. dem Usability- und Security- Engineering, transdisziplinär austauschen können.
The dataset contains the following data from successful and failed executions of the Toyota HSR robot placing a book on a shelf.
RGB images from the robot's head camera
Depth images from the robot's head camera
Rendered images of the robot's 3D model from the point of view of the robot's head camera
Force-torque readings from a wrist-mounted force-torque sensor
Joint efforts, velocities and positions
extrinsic and intrinsic camera calibration parameters
frame-level anomaly annotations
The anomalies that occur during execution include:
the manipulated book falling down
books on the shelf being disturbed significantly
camera occlusions
robot being disturbed by an external collision
The dataset is split into a train, validation and test set with the following number of trials:
Train: 48 successful trials
Validation: 6 successful trials
Test: 60 anomalous trials and 7 successful trials
Designs for decorative surfaces, such as flooring, must cover several square meters to avoid visible repeats. While the use of desktop systems is feasible to support the designer, it is challenging for a non-domain expert to get the right impression of the appearances of surfaces due to limited display sizes and a potentially unnatural interaction with digital designs. At the same time, large-format editing of structure and gloss is becoming increasingly important. Advances in the printing industry allow for more faithful reproduction of such surface details. Unfortunately, existing systems for visualizing surface designs cannot adequately account for gloss, especially for non-domain experts. Here, the complex interaction of light sources and the camera position must be controlled using software controls. As a result, only small parts of the data set can be properly inspected at a time. Also, real-world lighting is not considered here. This work presents a system for the processing and realistic visualization of large decorative surface designs. To this end, we present a tabletop solution that is coupled to a live 360° video feed and a spatial tracking system. This allows for reproducing natural view-dependent effects like real-world reflections, live image-based lighting, and the interaction with the design using virtual light sources employing natural interaction techniques that allow for a more accurate inspection even for non-domain experts.
This book shows in a comprehensive presentation how Bond Graph methodology can support model-based control, model-based fault diagnosis, fault accommodation, and failure prognosis by reviewing the state-of-the-art, presenting a hybrid integrated approach to Bond Graph model-based fault diagnosis and failure prognosis, and by providing a review of software that can be used for these tasks.
Components and Architecture for the Implementation of Technology-Driven Employee Data Protection
(2021)
The Covid-19 pandemic has challenged educators across the world to move their teaching and mentoring from in-person to remote. During nonpandemic semesters at their institutes (e.g. universities), educators can directly provide students the software environment needed to support their learning - either in specialized computer laboratories (e.g. computational chemistry labs) or shared computer spaces. These labs are often supported by staff that maintains the operating systems (OS) and software. But how does one provide a specialized software environment for remote teaching? One solution is to provide students a customized operating system (e.g., Linux) that includes open-source software for supporting your teaching goals. However, such a solution should not require students to install the OS alongside their existing one (i.e. dual/multi-booting) or be used as a complete replacement. Such approaches are risky because of a) the students' possible lack of software expertise, b) the possible disruption of an existing software workflow that is needed in other classes or by other family members, and c) the importance of maintaining a working computer when isolated (e.g. societal restrictions). To illustrate possible solutions, we discuss our approach that used a customized Linux OS and a Docker container in a course that teaches computational chemistry and Python3.
In this thesis it is posed that the central object of preference discovery is a co-creative process in which the Other can be represented by a machine. It explores efficient methods to enhance introverted intuition using extraverted intuition's communication lines. Possible implementations of such processes are presented using novel algorithms that perform divergent search to feed the users' intuition with many examples of high quality solutions, allowing them to take influence interactively. The machine feeds and reflects upon human intuition, combining both what is possible and preferred. The machine model and the divergent optimization algorithms are the motor behind this co-creative process, in which machine and users co-create and interactively choose branches of an ad hoc hierarchical decomposition of the solution space.
The proposed co-creative process consists of several elements: a formal model for interactive co-creative processes, evolutionary divergent search, diversity and similarity, data-driven methods to discover diversity, limitations of artificial creative agents, matters of efficiency in behavioral and morphological modeling, visualization, a connection to prototype theory, and methods to allow users to influence artificial creative agents. This thesis helps putting the human back into the design loop in generative AI and optimization.
It has been well proved that deep networks are efficient at extracting features from a given (source) labeled dataset. However, it is not always the case that they can generalize well to other (target) datasets which very often have a different underlying distribution. In this report, we evaluate four different domain adaptation techniques for image classification tasks: DeepCORAL, DeepDomainConfusion, CDAN and CDAN+E. These techniques are unsupervised given that the target dataset dopes not carry any labels during training phase. We evaluate model performance on the office-31 dataset. A link to the github repository of this report can be found here: https://github.com/agrija9/Deep-Unsupervised-Domain-Adaptation.