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Sind kleinere und mittlere Unternehmen (KMU) bereits auf die Digitale Transformation vorbereitet?
(2018)
Eine von den Autoren durchgeführte Untersuchung konnte deutliche Indizien dafür ausmachen, dass viele kleinere und mittlere Unternehmen (KMU) aktuell noch keine ausreichende Reife zur Digitalen Transformation haben. Zur Lösung des Problems wird vorgeschlagen, ein agiles IT-Management-Konzept zu entwickeln, um den IT-Bereich dynamisch und ohne formalen Ballast des klassischen IT-Managements zu steuern.
This Business English course in entrepreneurship goes beyond communicative language instruction and offers a course designed to introduce students to innovative thinking, entrepreneurship and sustainable business practices. About 120 students in their first year are enrolled as part of the required foreign language module in Business Management (B.Sc.). Each week students learn new concepts and terminology in sustainable business practices while applying the material in a simulation task-based course using English as a lingua franca. It prepares students to work in an international context while offering online components for autonomous learning. This 12-14 week course is designed in a student-centered and blended learning format with a flipped classroom approach. Through a grant from the German Federal Ministry of Education and Research the “work&study project” will offer additional online materials by developing new educational apps to enhance autonomous language learning and making the app content available under the Creative Commons license. The research project focuses on offering new learning environments to enhance the opportunities for non-traditional students enrolled at Bonn-Rhein-Sieg University of Applied Sciences. This paper will focus on the development of the first apps and results of the first testing phase. It shows how game-based learning and elements of gamification were added for educational purposes to enhance teaching and learning processes that were already well established.
Die im Jahre 2013 begonnene Workshop-Reihe „Usability in der betrieblichen Praxis“ auf der Mensch und Computer wird mit diesem Workshop als Aktivität des Mittelstand 4.0-Kompetenzzentrums Usability des BMWi fortgesetzt. Unter dem Stichwort „Digitalisierung“ ergeben sich neue Herausforderungen der Umsetzung von Usability und positiver User Experience (UUX) in der betrieblichen Praxis kleiner und mittelständischer Unternehmen (UUX-Praxis). Diese werden in vier Schwerpunktthemen im Workshop behandelt: „UUX - Erfolgsfaktor für Innovation und Zukunft der Arbeit“, „UUX und digitale Nutzerforschung“, „UUX und Agilität“ sowie „UUX - Unterstützung mittelständischer Unternehmensnetzwerke“. Der Workshop richtet sich an Entwicklungs- und UUX-Praktiker aus Softwareentwicklungs-, Anwendungs- und UUX-Beratungsunternehmen sowie Wissenschaftler, die sich mit Umsetzung der UUX-Praxis in Unternehmen beschäftigen.
Persons with disabilities have much lower employment rates than the population as a whole and are at a significantly higher risk of living in poverty (OECD, 2011, pp. 50-56 and WHO, 2011, pp. 237-239). However, many of the barriers people with disabilities face, with regards to labor market reintegration, are in fact avoidable. There has for quite some time been evidence that differences in employment and wages, between disabled and non-disabled workers, can only to a limited extent be explained by differences in human capital endowments and productivity (Kidd, Sloane, & Ferko, 2000). Instead, factors such as the absence of access to education and training, and the lack of financial assistance provided are actually significant drivers of labor market exclusion (OECD, 2009, p.15; WHO, 2011, p.239).
Die Diskussion um die Nachhaltigkeit von Dienstleistungen im öffentlichen Sektor steht in einem engen Zusammenhang mit der Frage, ob sich der Einsatz finanzieller Mittel für die Beteiligten lohnt. Daher besteht ein breites Interesse, herauszufinden, ob der Nutzen von Rehabilitationsarbeit auch finanziell messbar ist, und falls ja, wie hoch das ökonomische Potential der Investitionen ist. Um diese Frage zu beantworten, ist es notwendig Leistungen sowie die dadurch anfallenden Ausgaben statistisch zu erfassen und in einem ökonomischen Modell zu bewerten.
Surrogate-assistance approaches have long been used in computationally expensive domains to improve the data-efficiency of optimization algorithms. Neuroevolution, however, has so far resisted the application of these techniques because it requires the surrogate model to make fitness predictions based on variable topologies, instead of a vector of parameters. Our main insight is that we can sidestep this problem by using kernel-based surrogate models, which require only the definition of a distance measure between individuals. Our second insight is that the well-established Neuroevolution of Augmenting Topologies (NEAT) algorithm provides a computationally efficient distance measure between dissimilar networks in the form of "compatibility distance", initially designed to maintain topological diversity. Combining these two ideas, we introduce a surrogate-assisted neuroevolution algorithm that combines NEAT and a surrogate model built using a compatibility distance kernel. We demonstrate the data-efficiency of this new algorithm on the low dimensional cart-pole swing-up problem, as well as the higher dimensional half-cheetah running task. In both tasks the surrogate-assisted variant achieves the same or better results with several times fewer function evaluations as the original NEAT.
Durch die Nutzung von Qualitätsindikatoren für die Zuweisungssteuerung ge-winnt das interne QM eine zentrale Bedeutung für die Zukunftssicherung der Einrichtungen. Zusätzlich untermauert wird dies durch den strukturierten Qualitätsdialog (DRV Bund 2017), der durch eine stärkere Fokussierung auf diese Qualitätsindikatoren Revisionscharakter und zugleich Anreizfunktion für die Rehabilitationseinrichtungen hat. Vor diesem Hintergrund stellt sich für die Einrichtungen die Frage, wie geeignete interne Qualitätskennzahlen genutzt werden können, um Verbesserungsprozesse so frühzeitig zu initiieren, dass die externen Qualitätskennzahlen positiv ausfallen.
Neben der Verbesserung des Gesundheitszustandes sind der Erhalt der Beschäftigungsfähigkeit und die berufliche (Wieder-)Eingliederung zentrale Ziele der Rehabilitationsleistungen der Deutschen Rentenversicherung. In der „Reha-QM-Outcome-Studie“ konnten Rehabilitanden anhand von Routinedaten der Deutschen Rentenversicherung Baden-Württemberg über nunmehr vier Jahre nachbeobachtet werden. Dass eine erfolgreiche Rehabilitation die Beitragszahlung in die Sozialsysteme stabilisiert und das Risiko für eine Erwerbsminderung senkt, wurde für den Dreijahreszeitraum nach Rehabilitation bereits gezeigt (Kaluscha 2017). Hier wird nun der Frage nachgegangen, ob sich die Effekte im vierten Jahr weiterhin zeigen.
Almost unnoticed by the e-learning community, the underlying technology of the WWW is undergoing massive technological changes on all levels these days. In this paper we draw the attention to the emerging game changer and discuss the consequences for online learning. In our e-learning project "Work & Study", funded by the German Federal Ministry of Education and Research, we have experimented with several new technological approaches such as Mobile First, Responsive Design, Mobile Apps, Web Components, Client-side Components, Progressive Web Apps, Course Apps, e-books, and web sockets for real time collaboration and report about the results and consequences for online learning practice. The modular web is emerging where e-learning units are composed from and delivered by universally embeddable web components.
Entering the work envelope of an industrial robot can lead to severe injury from collisions with moving parts of the system. Conventional safety mechanisms therefore mostly restrict access to the robot using physical barriers such as walls and fences or non-contact protective devices including light curtains and laser scanners. As none of these mechanisms applies to human-robot-collaboration (HRC), a concept in which human and machine complement one another by working hand in hand, there is a rising need for safe and reliable detection of human body parts amidst background clutter. For this application camera-based systems are typically well suited. Still, safety concerns remain, owing to possible detection failures caused by environmental occlusion, extraneous light or other adverse imaging conditions. While ultrasonic proximity sensing can provide physical diversity to the system, it does not yet allow to reliably distinguish relevant objects from background objects.This work investigates a new approach to detecting relevant objects and human body parts based on acoustic holography. The approach is experimentally validated using a low-cost application-specific ultrasonic sensor system created from micro-electromechanical systems (MEMS). The presented results show that this system far outperforms conventional proximity sensors in terms of lateral imaging resolution and thus allows for more intelligent muting processes without compromising the safety of people working close to the robot. Based upon this work, a next step could be the development of a multimodal sensor systems to safeguard workers who collaborate with robots using the described ultrasonic sensor system.
In this paper we propose an architecture to integrate classical planning and real autonomous mobile robots. We start by providing with a high level description of all necessary components to set the goals, generate plans and execute them on real robots and monitor the outcome of their actions. At the core of our method and to deal with execution issues we code the agent actions with automatas. We prove the flexibility of the system by testing on two different domains: industrial (Basic Transportation Test) and domestic (General Purpose Service Robot) in the context of the international RoboCup competition. Additionally we benchmark the scalability of the planning system in two domains on a set of planning problems with increasing complexity. The proposed framework is open source1 and can be easily extended.
In presence of conflicting or ambiguous visual cues in complex scenes, performing 3D selection and manipulation tasks can be challenging. To improve motor planning and coordination, we explore audio-tactile cues to inform the user about the presence of objects in hand proximity, e.g., to avoid unwanted object penetrations. We do so through a novel glove-based tactile interface, enhanced by audio cues. Through two user studies, we illustrate that proximity guidance cues improve spatial awareness, hand motions, and collision avoidance behaviors, and show how proximity cues in combination with collision and friction cues can significantly improve performance.
We present a novel forearm-and-glove tactile interface that can enhance 3D interaction by guiding hand motor planning and coordination. In particular, we aim to improve hand motion and pose actions related to selection and manipulation tasks. Through our user studies, we illustrate how tactile patterns can guide the user, by triggering hand pose and motion changes, for example to grasp (select) and manipulate (move) an object. We discuss the potential and limitations of the interface, and outline future work.
Robot deployment in realistic environments is challenging despite the fact that robots can be quite skilled at a large number of isolated tasks. One reason for this is that robots are rarely equipped with powerful introspection capabilities, which means that they cannot always deal with failures in an acceptable manner; in addition, manual diagnosis is often a tedious task that requires technicians to have a considerable set of robotics skills. In this paper, we discuss our ongoing efforts to address some of these problems. In particular, we (i) present our early efforts at developing a robotic black box and consider some factors that complicate its design, (ii) explain our component and system monitoring concept, and (iii) describe the necessity for remote monitoring and experimentation as well as our initial attempts at performing those. Our preliminary work opens a range of promising directions for making robots more usable and reliable in practice.
Robot deployment in realistic dynamic environments is a challenging problem despite the fact that robots can be quite skilled at a large number of isolated tasks. One reason for this is that robots are rarely equipped with powerful introspection capabilities, which means that they cannot always deal with failures in a reasonable manner; in addition, manual diagnosis is often a tedious task that requires technicians to have a considerable set of robotics skills.