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Video-game based Exergames for People with Dementia and Their Caregivers

  • Dementia not only affects the cognitive capabilities, especially memory and orientation, but also physical capabilities, which are associated with a decrease of physical activities. Here, ICT can play a major role to improve health, quality of life and wellbeing in older adults suffering from dementia and related stakeholders, such as relatives, professional and informal caregivers. The aim of the presented system is to increase physical and cognitive capabilities of people with dementia and their caregivers to support them in daily life activities, reduce the strain of the caregivers and improve both their wellbeing.

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Metadaten
Document Type:Conference Object
Language:English
Author:David Unbehaun, Daryoush Vaziri, Konstantin Aal, Qinyu Li, Rainer Wieching, Volker Wulf
Parent Title (English):Forte, Prilla et al. (Eds.): Proceedings of the 2018 ACM Conference on Supporting Groupwork - GROUP '18. Sanibel Island, Florida, USA, January 07 - 10, 2018
First Page:401
Last Page:405
ISBN:978-1-4503-5562-9
DOI:https://doi.org/10.1145/3148330.3154506
Publisher:ACM
Date of first publication:2018/01/07
Keyword:Dementia; Exergame; ICT; participatory design
Departments, institutes and facilities:Fachbereich Wirtschaftswissenschaften
Institut für Verbraucherinformatik (IVI)
Dewey Decimal Classification (DDC):0 Informatik, Informationswissenschaft, allgemeine Werke / 00 Informatik, Wissen, Systeme / 004 Datenverarbeitung; Informatik
Entry in this database:2018/02/01